Excerpt: To me, Konami's Frogger rekindles an old classic that is about as canonical in gaming as Pac-Man is. For those too young to remember it, you may have seen its many derivatives or clones (Froggee comes to mind). Frogger must make it across a busy street then a pond with shifting logs.
Conclusion: There are a few online modes involving versus, which is going against each other to see who can get the most points before dying, and c-op which is working together to get high scores and a speed versus game against the game and each other.
Summary: Frogger for Live Arcade is basically just another old school title ripped out of a compilation pack, and a five dollar fee attached to it. That said, the game is still solid, definitely prettier than any of the other old-school Live Arcade titles out there and is more of a history lesson than a...
Conclusion: For a small outlay of MS points, Frogger captures that old school feel that will bring many a gamer back to the quarter stacking days. The controls are tight, the updated graphics are snazzy, and the online options are pretty nifty.
Summary: Rewind back to 1997 and PlayStation gamers will undoubtedly remember the game that started a series which has shipped over 47 million units worldwide across all of Sony’s PlayStation consoles.
Pros: Still the same ol' Gran Turismo, Superb car models, A great appetiser
Cons: Online is flawed, A few frame-rate issues, AI isn't challenging enough
Conclusion: And that, really, is your lot. There's not a lot to criticise. A restart option would've been nice for those occasions when you foul things up immediately on the first level - and no I don't think that's just me being young and stupid.
Summary: Frogger erblickte erstmals im Juni 1981 das Tageslicht der Videospielgeschichte. Das erste Arcadespiel rund um den hüpfenden Frosch wurde seinerzeit von Konami entwickelt und von dem heutigen Videospiele-Riesen Sega produziert.
Pros: + Frogger ist Kult, + Multiplayer-Modus, + süchtig machendes Spielprinzip..., - ...das aber auch eintönig ist, - standig sich wiederholende Levels, - magerer Sound, - keine wirklich neuen Ideen gegenüber dem Original