Excerpt: A game built around the raising and lowering of terrain is something that you don’t hear about every day, and, in what is a very crowded genre, it’s this that sets Fracture apart from the rest. This manipulating of the ground is something that is so unique, yet so simple, that it’s rather surprising that someone didn’t get there first.
Conclusion: Concept: A standard shooter with some amazing terrain deformation powers
Graphics: Jet Brody is a detailed character, but ends up looking like an Unreal reject. The terrain deformation produces some great visuals, but the environments don't catch the eye
Sound: The excellent Star Wars-like soundtrack ups the intensity and is something I wouldn't mind throwing on my iPod
Playability: Blowing the crap out of the ground may sound boring, but it is where most of Fracture's...
Summary: Fracture opens with a cutscene detailing an America gripped in a civil war over a dispute regarding genetic engineering, an ambitious issue for a video game to tackle. Sadly, instead of subtly exploring the topic ? la BioShock, it's quickly dropped in favor of generic shoot 'em up action and mindless comm chatter. With no drama to support it, the gameplay has to stand on its own, a task it largely fails to do.
Excerpt: Fracture is one of those games that you hear about and think it all sounds pretty cool. A sci-fi shooter featuring a futuristic war fueled by genetic and terrain modification technology? Yeah, that could be okay. Then you actually get to playing, and it’s kind of a snooze. Just a mediocre game, or a philosophical warning about the dangers of expectations? You make the call. Fracture fails immediately with its attempts to draw you into its story.
Excerpt: Fracture fails immediately with its attempts to draw you into its story. You start out going to arrest some general—which obviously isn’t going to go well or there wouldn’t be a game—while your commanding officer blathers some back story at you that doesn’t make a lot of sense. The bad guys have embraced genetic modification, outlawed by the good guys, and the good guys have this terrain modification thingy that you get to play around with while you fight them.
Summary: Reshape the battlefield - and the fate - of a broken nation in Fracture, Pacifica and the Atlantic Alliance, boast soldiers with powers beyond those of ordinary men. The differing states of superhumanity result in balanced yet stylistically different combat tactics that have never been seen before.
Excerpt: Fracture is the latest first person shooter epic from Lucasarts that is set in the not so distant future, the 22nd century to be exact as humanity has split into two factions. The Pacifians or those humans living on the West Coast have become obsessed in altering their DNA in order to keep abreast of the current climate conditions.
Conclusion: The dynamic weapons are easily the game's best feature and are most fun to use in multiplayer games, so it's not all doom and gloom. Just make sure you don't play it after chowing down on several kilograms of suspicious confectionary...