Excerpt: The shoot-em-up games market has always been a cluttered one, which gives the leading developers little room for innovation, but plenty for idea stealing. This often results in games seeming very similar, with one or two obscure features that separate one game from the another.
Excerpt: “For a new IP I think that we’ve done a great job of evoking in people’s minds that it’s a game of [Gears of War’s] calibre.” It’s quite unfortunate that LucasArts producer Shara Miller decided to draw attention to Fracture – a game that once graced the cover of even the most venerated magazines –...
Conclusion: The terrain deformation, a few cool weapons and the multiplayer salvage this from being complete junk. All in all, there must be at least 100 better ways to spend 60 bucks. Personally, I can think of a few naughty things right away, but to each his own.
Pros: Enjoyable multiplayer, a few cool weapons to toy around with;
Cons: Run-of-the-mill gameplay, it's a carbon copy of most top shooters, crappy story and unoriginal design and art direction.
Conclusion: I seriously haven't played a game that has frustrated me more through an inane plot compiled alongside archaic and derivative game-design since Haze, and if you read that review you'll know that means Fracture must really be bad.
Conclusion: It's difficult to respect a game that steals so many of it's ideas from other titles and it's also very difficult to enjoy them. Day 1 Studio's Fracture almost falls into this pit but manages to save itself with a selection of unique terraforming weapons.
Excerpt: It’s groundbreaking! Ever since I sat down to write this review I’ve being wondering how I could possible shoehorn that pun in. However, the more I think about it, the more I realise there is no way I can truly describe Fracture as any kind of landmark achievement in the genre.
Excerpt: "Fracture on mielikuvitukseton kolmannen persoonan scifi-ammuskelu, joka surffaa yhden puolivillaisen keksinnön varassa; sen suuri innovaatio on Entrencher - sädepyssy, jolla pelaaja voi nostaa ja laskea maan pintaa. Idea on sinänsä ihan hyvä, mutta sen potentiaalia ei ole osattu kunnolla hyödyntää.
Pros: + Entrencher-ideassa potentiaalia...
Cons: - ...jota ei koskaan hyödynnetä, - Lineaarinen ja mielikuvitukseton tasosuunnittelu, - Tyhmät ja ylitehoiset viholliset, - Surkeat ja alitehoiset aseet, - Rasittavan epätasainen vaikeustaso, - Pelin scifimaailma on mielikuvituksetonta roskaa
Summary: Om några hundra år är USA mer delat än inför det stundande presidentvalet och inbördeskrig bryter ut. Supersoldaten Jet Brody kallas in för att ensam utrota oliktänkarna. Originalitet är inte Fractures starka sida.