Excerpt: While I’ve played sim racers since the first Gran Turismo, the genre never really hooked me until Forza 1 on the original Xbox. Unlike GT, it wasn’t just a showroom for beautiful-looking car models, but was also an exciting racing game.
Excerpt: Racing games are at the front line of every console war – whether it's Super Monaco GP versus F Zero on the Mega Drive and SNES, SEGA Rally versus Ridge Racer on the Saturn and the PlayStation, these rivalries have often gone onto define their native hardware.
Conclusion: But I like to complete games so i can only blame myself for continuing. The game is just complete rubish and if they would just have put more work into creating more different tracks and not make it too repetetive then maybe it could have been some fun.
Excerpt: A long time ago a Japanese studio released “The Real Driving Simulator” onto the market. The disc rarely left my old Playstation console. The success of the first game justified a number of sequels but although the series tried to continue on its elan it brought enough innovation to interest me...
Conclusion: It’s insanely hard to sum up Forza 3 Motorsport. It’s a title best experienced, as it nurtures around each player to ensure they’re getting the most out of their specific car interests. It has certainly laid down the marker for Gran Turismo 5 to surpass; a task that now looks incredibly daunting.
Conclusion: Replaying Forza Motorsport 3 is quite easy. I haven't played a great racing game like this in a long time and am thoroughly enjoying the moments I get to spend with it. Some of the current multiplayer issues will surely be patched soon enough.
Excerpt: What would make the ultimate racing game? It's hard to put a finger on the exact ingredients that would blend in such a way to blow away the competition, and even trickier to put into words that special something that just makes the best racing games feel right.