Summary: Being a big fan of the original game that I keep playing on my Megadrive, I was very excited when I heard about the HD version. The game keeps the atmosphere and pace of the original game, which will be appreciated by the fans, the story might be less appealing for the non-initiated though as the presentation has been a bit overlooked imo. Graphics and animations are more than good and the RPG-like elements (skill points etc) are refreshing.
Summary: I love just about everything about this remake. It runs smooth, has the same enemies, and the story stays intact with some filling in between. However, I am a little bit disappointed in the voice acting and the music change. The music change isn't all that bad but I really liked the bass lines in the original and how mysterious it felt entering a new area. It was such a wondrous feeling. The voice acting....
Summary: I am a fan of the original game and I was actually playing the original one at amigaforever. I found out by chance that it's out for PS3. I bought it immediately and started playing after I finished the original. This helped a lot the comparison. First of all, this is considered to be an expansion of the first game, not just a remake. Having this in mind, the game is simply fantastic. It's not just a "copy" of the original with modern graphics.
Summary: 20 minutes was enough to see it's nothing like the original. It had already upset me loads by the point where you get a teleporter on the first level. The original was divided into screens, and you had to spend a few seconds at the start of each screen planning your route, and sometimes timing it so that you'd be on a certain platform when a certain guard was turned the other way.
Summary: Game started ok and it looked interesting enough but after a while it just got boring and repetitive. The graphics is great but the story is kinda lame and the enemies too annoying. I haven't played the original game so I have no idea whether this is better or worse but this is just an average platformer with some rpg elements (you get xp and collect upgrades).
Summary: It's a remake, so, everything in the game was apparently thought for original Flashback fans. All possible scenarios references are there. Some jokes in the dialogs, too. And the puzzles are smart as the originals were. Nevertheless, I said "apparently", because the mood was lost although the plot story is the same. Those manga-like flashes are misplaced. Mostly of the audio logs, too. And the new characters are pointless (e.g., why the girl is there?).
Summary: I'm not seeing what all the entitled Xbox 360 reviewers are saying. I played the original Flashback A LOT back when it was on Sega Genesis, completing it multiple times. Yeah, it's not "OMG! PERFECT!", but then again, I wasn't expecting it to be. As a hardcore fan of the original, I was immediately immersed and involved the minute I started it up. Kudos to the original Flashback team for bringing it back with some damn fine HD graphics.
Summary: I don't get what the issue is with some of the reviewers, whether they're hipsters or racists. This is developed by the original Flashback development team, and they did a really good job of modernising it. It's meant to be the kind of game you can sit a kid down with, who's used to contemporary game mechanics, and show them why you liked this game as much as you did. The story, the setting, and everything important is still the same.
Summary: Having played the original version on my Amiga have to say it. The game managed to re-capture that essence which made the original worthy of praise, I realize it may take some time getting used to at first, but remember so did the original game, I don't feel the game mechanic have been changed much although it does feel so because of the fluidity by which these are executed.