Summary: I had no idea what to expect when I bought this game. Turns out it's a game that uses Hit Points and spells to defeat enemies. The game is not for me. I would like to return it if I could, but I opened it after the return window expired.
Summary: It's not like all other final fantasy games where it's turn based. This one is more of waiting until your special bar fills to a certain amount to use something and some moves take more than others.
Summary: This may be an unfair review, because this is the first time I've ever played a Final Fantasy game. I don't mind turn-based attacks, as long as they are rewarding and straightforward. I also don't mind turn-based real-time attacks, again, if they are intuitive and the game flows decently. This game is more like an anime movie than a real RPG.
*SPOILER FREE*They needed a cash infusion, not new fans*SPOILER FREE*
5 February 2012
Summary: MY PERSPECTIVE: I have been playing RPG's for about 10 years, since the first KOTOR got me into it. At first I was really hesitant to get into the any Final Fantasy games. It just seemed too kiddy, the character design was fruity, it seemed like a mish-mash of fantasy / sci-fi that just clashed, and was filled with mellow drama (all the same reasons I don't like any current anime series). I tried 11 and gave up 25 hours in. Then I tried 12 which I played the h*ll out of.
Summary: I should have known I wouldn't like it but I gave in to the hype. Hate the whole JRPG thing where you have to fight and use different methods to score points. Just means that the whole game becomes about fighting and I'm so not interested.
If you like Pointless Conversations and gettin caught in the rain
17 June 2012
Excerpt: "...that this was the first Final Fantasy to appear on a seventh generation console (the past 3 being available on PS2 & PC) and having avid gamers wait for the next installment a lengthy 4 years - Clearly played a part in the surge of sales. Despite mixed reviews and anticipation for the next story, Square-Enix announced a sequel to the vast bemoaning veteren fan-base. I'm glad to say that I waited patiently until the price dropped and I bagged a bargain ...
Pros: Graphics, Less Linear, Soundtrack, Monster Teammates
Cons: Conversations, Story, Battle System, Environment, Less Characters, No Summons
If you like pointless conversations... and gettin caught in the rain...
J. Clarke "Alright Sally", amazon.co.uk
17 June 2012
Summary: [Prelude] Final Fantasy XIII may have been a success story considering a meteoric selling record (the fastest selling title in the FF series) but in my eyes it was disappointing and not in-keeping with the quality of games now passed - with composer Nobuo Uematsu no longer writing the themes that made games and its contents so memorable, characters becoming increasingly corny in appearance as well as personality and worlds becoming linear with limited freedom.