Excerpt: It’s fair to say that the first version of Fight Night on the new generation machines really showed what these machines could do graphically. An elegant mix of blood, sweat, tears and physics blowing off the cobwebs from an under achieving machine and putting the power of current gen machines to the fore.
Excerpt: It has been three years since Fight Night Round 3 brought its combination of amazing graphics and well-tuned gameplay to the next generation consoles. The question is, can EA Canada improve on it? There is no doubt this is a good-looking game from the moment it starts. Venues range from a dingy gym to massive arenas, lasers and smoke herald the entrance to the ring and then the action starts.
Conclusion: Il ressort donc un poil de déception de ce jeu alors que tout le reste ne prête qu'à l'emphase. Et c'est ce qu'il faut, à notre sens, retenir avant tout. Car Fight Night Round 4 est en tout premier lieu un tour de force de la part des gens de chez EA. En décidant de filer la partie gameplay aux développeurs qui s'étaient fendu la poire sur Facebreaker, on se doutait bien que le jeu serait moins statique et peut-être aussi un peu trop arcade.
Pros: Fabuleuse démonstration graphique, Bande son au poil (faut juste aimer le rap), Intuitif au possible, Bien moins mou que le FNR3
Cons: Trop bourrin et pas assez technique, IA très variable, Mode palmarès pas concluant
Conclusion: Overall this is a very good game with great graphics and gameplay, and much improvement on fight night round 3. pros:- great graphics good solid flowing gameplay with no lag on single player. ability to change boxing gear including shorts, gloves, boots, robes etc. quick learning curve cons:- achievements that are online based are stupid and should have been kept solely for single player. The belt achievements for the three belts is ridiculous.
Excerpt: When it comes to beat 'em ups I'm not an expert. I can throw a dragon punch and make Blanka electrocute people, but that's more or less it. Boxing games are different though. For whatever reason a boxing match feels more tactical - it's a sport not a video game. Of course, hardcore Street Fighter fans will argue that their game is far more tactical, but in Fight Night Round 4 one wrong move can see your fully fit brawler hitting the canvas as if he's just been sniped...
Fighting game pits boxing greats against each other.
Common Sense Media
5 January 2010
Summary: Parents need to know that this is a boxing game that looks ultra realistic. Along with violence that is part of violence and bit of blood, this boxing sim contains scantily-dressed women and some off-color lyrics in a few of ths rap/hip-hop songs.
Excerpt: In reality, boxing is a highly methodical sport, requiring the ability to think tactically under immense pressure and not forget the threat of your opponent’s massive fists ready to machine gun your face into a bloody pulp. Boxing games on the other hand are largely the opposite. Unfettered scraps with little or no tactical framework, failing to capture the true feeling of the sport.
Summary: The good news is that Fight Night Round 4 hits all our checkmarks for a good game. It rates well in a lot of different areas. The bad news is that it disappoints in the areas that count. The balance issues simply can’t be overlooked, and turn what would otherwise be a great game into a sometimes frustrating experience. I would recommend this game to people that were fans of Round 3 , easily; those people have accepted this game’s inherent flaws, and adjusted to them.
Conclusion: Fight Night Round 4 is one of those sports games
that's hard to put down. Once you learn the
swinging mechanics, you just want to keep the
marathon going. It's nice that EA is working on
a (face-button) patch to get the rest of its
loyal fans back on track. So far, we have
enjoyed many of the game's latest offering: the
huge roster, glitzy graphics, incredible
knockdown animation, upbeat tempo, etc.