Summary: Playing FEZ is as near as I believe I will ever get to reliving my first ever experience with a video game. That first experience is akin to a great epiphany. You never want this new feeling of wonder, awe, and imagination to ever leave you; you have to keep playing just one more level. FEZ brings the same sort of curious magic into an otherwise familiar world of 2D platforming and environmental puzzle-solving.
Summary: Fez is just another one of the many "retro-style" indie games that uses it's graphics as an excuse to make the game seem more back-to-basics and stylized. It's already late to the hype, not to mention the style itself doesn't match with true retro platformers. The puzzles are boring and not challenging, the music is flat (actually it's "ambient" *wink* *wink*), and the developer himself is not worthy of praise.
Summary: An interesting concept of mixing 2D and 3D graphics and that's where it all ends... It has huge technical issues on some rigs, but this is by far not its biggest problem: it is mind-numbingly boring! Only for the most persevering aficionados of Rubik's cubes.
Summary: Decent game in spite of some minor glitches and crashing until updated, since update 1.03 i have not had any more problems with it crashing. The levels do tend to get repetitive and as far as where to go, it seems to be just guessing,and having to do alot of backtracking and redoing levels,the 3-d map is more confusing than anything. But in spite of the minor annoyances it is an enjoyable game with some interesting puzzles and levels.
Summary: Average game over-hyped by the media/journalism sphere. 2D/3D manipulation and twist are interesting but that's it more or less. Incentive to go forward in this slow-paced game is lacking. Possibility of loosing interest very likely.
Summary: FEZ in a nutshell: A continuous, slow paced hunt for events that make your world spin around. The 4 is given for good visuals, okay audio, and amount of content. Should there be something that just makes you push for that one next cube, I'd give it a lot more, but there simply isn't.
Summary: FEZ brings pixels to life. The vivid colors and music that gives every scene its own style and atmosphere makes every discovery and exploration worthwhile. I could not stop smiling at it and at times I would just pause to appreciate the artistry and the environment. It gives a refreshing taste of platformer and puzzle games.
Summary: This game is excellent. You've probably read all about it and are here to cry about a comment that he made about your videogames. The creative man behind it can talk a bit more than he should but honestly most of the comments I read on the internet are 1000x more reprehensible than saying Japanese video games suck. I don't understand how someone can make a sidescrolling puzzle masterpiece and be criticized by putting his foot in his mouth.
Summary: Phil Fish, this review is a personal congratulation on your masterpiece. I know it is already 2 years since its release but only know I could fully comprehend the best inner part of the game. The system of turning the world from 2D to 3D is outstanding, graphics are brilliant, gameplay is marvelous and with that audio surroundings are perfectly relaxing.
Summary: Doesn't work as intended. Crashed on first loadup, noticed my fan was going crazy so I checked my temperatures. CPU was at over 90 C. This game is so ill-optimized it will try to kill your computer.