Excerpt: You know, that Phil Fish is kind of a genius. When I first played Fez on Xbox Live Arcade, I didn’t really see that. Of course, that could be because I didn’t actually play all the way through. Recently, however, I got to the end of the PlayStation Network version of the game, and my mind was blown.
Summary: " Fez " is a weird one. It has a brilliant start, but unless you obsess over completion and getting 100% in a game, I found that some of the charm wore off, and the game had little lasting appeal beyond the first couple of hours.
Excerpt: By and large indie games don't get a lot of pre-release hype. Plenty become wildly successful after the fact, but the path to glory is fraught with peril as indie developers toil away in relative obscurity. Fez is the exception.
Conclusion: Fez is a love letter to puzzle platformers from the “golden age” of video games, featuring both the good and bad sides of those older titles. It’s quite challenging, it doesn’t try to hold your hand, and you’ll certainly have to put your brain to good use, but you’re rewarded with a visually...
Summary: The concept of a “Summer of Arcade” has always been strange. Sure, it makes sense to have showcase games all released within a short time frame, but it highlights the rest of the years releases as inferior titles.
Excerpt: Fez can be problematic at times, sure, but those things amount to nothing when compared to the sheer level of joy you will experience from solving a difficult puzzle and hearing the sweet tune of victory.