Family Guy: Back to the Multiverse – Review (360, PS3)
7 September 2013
Excerpt: Licensed games, particularly those for licenses that aren’t necessarily action packed, can be tough. Half the time it’s just re-purposed jokes slotted in wherever to make for what is essentially an interactive clip show episode and the other half of the time it’s just generic genre fare with the...
Excerpt: Seth McFarlane, you can do better. For the fans of FOX’s Family Guy, Activision — the storied publisher behind Call of Duty, Doom and Wolfenstein, as well as tons of licensed games — created Family Guy: Back to the Multiverse.
Conclusion: I know this game wasn't made to win awards etc but in my opinion it's little more than an insult to the fans who've stuck with the show over the years. I am a fan of the series so my review isn't biased. I wanted to like it but I simply couldn't.
Excerpt: For those not familiar with The Family Guy TV series do not fear. The game, Back to the Multiverse, successfully gets you up to speed with what’s important via a brief introduction in the story mode.
Excerpt: When Back to the Multiverse was first announced, we weren’t quite sure why the world needed a new Family Guy game. After playing it, we’re no closer to figuring that out. Even when playing to the show’s strengths, Multiverse doesn’t work.
Pros: + Occasionally funny and fun to play.
Cons: ? Would this game have been better with cut-away minigames?
Family Guy: Back to the Multiverse Xbox 360 Review
14 December 2012
Excerpt: Family Guy: Back to the Multiverse is unique in the sense that it’s directly linked to two episodes of Seth MacFarlane’s cartoon sitcom. Fans will remember the Road to the Multiverse as well as The Big Bang Theory episodes, and this new Family Guy game has links to both of those.
Review: Family Guy: Back To the Multiverse is a licensed project gone horribly bad
9 December 2012
Excerpt: Playing through the abysmal Family Guy: Back To the Multiverse , I couldn't help but be reminded of some of the Acclaim games of old – you know, the games that merely existed for the sake of their license, offering nothing substantial to the gaming industry.