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Fallout 3: Mothership Zeta
6.8 out of 10

Fallout 3: Mothership Zeta

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Reviews and Problems with Fallout 3: Mothership Zeta

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Nevermind, Scotty... Don't bother beaming me up.

3 January 2010
  • Conclusion: The amount of wasted potential on display here.
  • Pros: Thawing out the anachronous survivors.
  • Cons: The repetitive, needlessly bloated mission design.
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Overall 7

Fallout 3: Mothership Zeta

Gamer Limit
15 October 2009
  • Excerpt: [Join Steve Kelso and Chris Carter, as they both review Fallout 3's Mothership Zeta pack for the Xbox 360 and Playstation 3. Steve Kelso's review was written months ago when the DLC dropped on the 360, and Chris Carter's is brand new. Intro by Steve Kelso .
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Overall 7

Fallout 3 - DLC - Mothership Zeta Review

6 October 2009
  • Summary: " Mothership Zeta " is unfortunately the worst of all the DLCs released for Fallout. It’s a shame, for two reasons- the content had been getting better and better, and also the premise for this content looked really awesome.
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Fallout 3: Mothership Zeta Review

25 September 2009
  • Excerpt: Mothership Zeta marks the end of Fallout 3's monstrous life. Really. Bethesda has said there will be no more add-ons to this quite stupendous, enduring game. It's sad, really. Sniff. It seems appropriate to ask whether Mothership Zeta, the fifth and final Fallout 3 add-on, is a worthy finale.
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Overall 7

Fallout 3: Mothership Zeta

Game Over Online
16 September 2009
  • Excerpt: It’s Like… …if the script for a bad episode of The X-Files somehow got mixed in with the Fallout 3 design documents and made it all the way through production without anyone noticing. Back to see if the fifth time is a charm, Mothership Zeta is yet another batch of DLC for Fallout 3.
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Overall 8

Xbox 360 Review - 'Fallout 3: Mothership Zeta'

18 August 2009
  • Summary: Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
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Overall 8

Expert Review

14 August 2009
  • Summary: The final DLC for Fallout 3 takes you to a place high above the planet to a place vastly different from what you are used to. Mothership Zeta makes the Lone Wanderer a victim of an alien abduction, but you know you're going to make the aliens regret ever beaming you up.
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Xbox 360 Review: Fallout 3 – Mothership Zeta

Video Games Reloaded
10 August 2009
Overall 6

Expert Review

6 August 2009
  • Summary: A mysterious signal leads you to the remains of a crashed spaceship half buried in the rubble. You approach cautiously, but before you can inspect further, you rise into the air, awash with blue light. Soon, you're peering into the faces of several probing aliens. Thus begins Mothership Zeta.
  • Pros: Interesting new environment to explore, Blowing up aliens' heads looks great, Some cool new guns to play with
  • Cons: Focuses on Fallout 3's awkward shooting, Boring mission objectives, Poor storytelling
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Overall 9

Fallout 3 - Mothership Zeta

Console Monster
20 August 2009
  • Summary: The latest (and apparently final) DLC for Fallout 3 has landed, and is out of this world. Stepping into the wastelands after installing the DLC for the typical price of 800 points will have a new radio signal available, of a strange dialect that cannot be understood.
  • Pros: Yet more value for money, Unique surroundings are appreciated, Galactic battle is galactic
  • Cons: It’s the end of a success story, Murdering some aliens gives bad karma..., ... but it felt too good to avoid.
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