Reviews and Problems with Fallout 3: Mothership Zeta
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Fallout 3: Mothership Zeta
Game Over Online
24 August 2015
Excerpt: It’s Like… …if the script for a bad episode of The X-Files somehow got mixed in with the Fallout 3 design documents and made it all the way through production without anyone noticing. Back to see if the fifth time is a charm, Mothership Zeta is yet another batch of DLC for Fallout 3.
Excerpt: Released online August 4th, 2009 for PC and the Xbox 360, the last of five expansions to the superbly irradiated RPG Fallout 3 is now available. Before saying anything else, I want to express my great love for Fallout 3 as a whole.
Pros: Thawing out the anachronous survivors.
Cons: The repetitive, needlessly bloated mission design.
Excerpt: [Join Steve Kelso and Chris Carter, as they both review Fallout 3's Mothership Zeta pack for the Xbox 360 and Playstation 3. Steve Kelso's review was written months ago when the DLC dropped on the 360, and Chris Carter's is brand new. Intro by Steve Kelso .]
Summary: " Mothership Zeta " is unfortunately the worst of all the DLCs released for Fallout. It’s a shame, for two reasons- the content had been getting better and better, and also the premise for this content looked really awesome.
Excerpt: Mothership Zeta marks the end of Fallout 3's monstrous life. Really. Bethesda has said there will be no more add-ons to this quite stupendous, enduring game. It's sad, really. Sniff. It seems appropriate to ask whether Mothership Zeta, the fifth and final Fallout 3 add-on, is a worthy finale.
Summary: The final DLC for Fallout 3 takes you to a place high above the planet to a place vastly different from what you are used to. Mothership Zeta makes the Lone Wanderer a victim of an alien abduction, but you know you're going to make the aliens regret ever beaming you up.
Summary: Mothership Zeta gives you 3 new missions, some pretty cool weapons and a great sci-fi setting. But it feels like it could have been so much better if it was given more time. I would have gladly waited another month or two if the result was better than what we got.
Excerpt: Ready to go on an adventure with a Cowboy, a Samurai and a little girl? No, we are not on our way to pay a visit to the Wizard of Oz. Instead, Bethesda have provided the opportunity to explore an alien ship in their, supposedly, final piece of DLC for Fallout 3 – Mothership Zeta.
Conclusion: With repetitive, largely uninspired corridor combat, and boring, linear and samey mission design, the least you'd hope is that there would be some supplementary side quests to extend the lifespan - but not so.