Conclusion: You sometimes get the feeling that Facebreaker just doesn't take itself seriously. Whether it's the cheesy intro/outro segments, the specials that almost rub it in that you are being 'specialed', or even the character's themselves – this isn't a serious game.
Decent Fisticuffs Action Brought Down by Repetitive Gameplay
22 September 2009
Conclusion: Concept: More of an old-school button masher than Fight Night
Graphics: Its comic look doesn't push the limits, but at least it's a very fast and smooth game
Sound: You'll groan more at the characters' pathetic one-liners than you will at seeing your character getting pummeled
Summary: Vivid cartoon graphics and smooth gameplay? Check. Simplistic boxing controls that hark back to the arcade days? Check. Borderline offensive characters quipping groan-inducing one-liners? Check. So why doesn't FaceBreaker feel like a natural evolution of Mike Tyson's Punch-Out?
Excerpt: EA has entered a new age of quality games, or so we thought. After the crushing disappointment that was Mercenaries 2 comes the uber-exciting looking FaceBreaker - a game that we can't help but liken to the Dreamcast launch game classic Ready 2 Rumble.
Conclusion: If you�re looking for a good boxing title, Fight Night Round 3 still takes the cake until the next version comes out. Facebreaker should be reserved to only the very dedicated and level headed gamer, as the enjoyment level goes from quite high to excruciatingly not fun in a matter of seconds.
Excerpt: Fight Night Round 3 (FNR3) for the Xbox 360 stands as my all-time favorite boxing game while Mike Tyson's Punch-Out comes in at a close second. So when I found out the makers of FNR3 were working on an arcade style boxer, which was drawing comparisons to Midway’s Dreamcast release Ready 2 Rumble, I...
Conclusion: It's a broken game that aimed high and hit low. Had it been released on the Xbox Live Arcade for $10, I'd recommend grabbing it just for the initial enjoyment you'll get during the first 20 minutes of play. However, don't go spending your hard-earned cash on this bundle of junk.
Summary: I really wanted to like FaceBreaker. It has a lot going for it, from its superb visuals and style to the rather excellent character creation tool, but the button-mashing gameplay and easy exploits ruin all the good work.
Conclusion: Well, you would think that at least. But in spite of any pre-conceptions you may have of FaceBreaker’s comedic intentions, the actual game is about as much fun as going three rounds in the ring with Mike Tyson.