Conclusion: You sometimes get the feeling that Facebreaker just doesn't take itself seriously. Whether it's the cheesy intro/outro segments, the specials that almost rub it in that you are being 'specialed', or even the character's themselves – this isn't a serious game. This is probably a good thing, as to be honest there's not a lot here that's ground breaking or compelling – it's definitely one of those times where you are glad you got a game for free.
Decent Fisticuffs Action Brought Down by Repetitive Gameplay
22 September 2009
Conclusion: Concept: More of an old-school button masher than Fight Night
Graphics: Its comic look doesn't push the limits, but at least it's a very fast and smooth game
Sound: You'll groan more at the characters' pathetic one-liners than you will at seeing your character getting pummeled
Playability: The defensive moves are pulled off nicely.
Summary: Vivid cartoon graphics and smooth gameplay? Check. Simplistic boxing controls that hark back to the arcade days? Check. Borderline offensive characters quipping groan-inducing one-liners? Check. So why doesn't FaceBreaker feel like a natural evolution of Mike Tyson's Punch-Out? At first glance FaceBreaker seems like a simple button masher, but the combo and counter systems reveal considerable depth that allows skilled players to manhandle newcomers.
Summary: Parents need to know that this arcade boxing game is a parody, with bodies flying in the air after a bombastic punch. Yet the game does encourage you to pummel your opponents incessantly. And one of the power-ups you can earn is a finishing move that allows you to actually break your opponent's face. One of the characters, a dreadlocked Jamaican named VooDoo in a skull mask, could be considered a negative stereotype instead of an over-the-top caricature.
Excerpt: EA has entered a new age of quality games, or so we thought. After the crushing disappointment that was Mercenaries 2 comes the uber-exciting looking FaceBreaker - a game that we can't help but liken to the Dreamcast launch game classic Ready 2 Rumble. EA no doubt intended to make an arcade boxing game that is accessible to everyone and incredibly fun to play for a laugh, but the result is a game that's so frantic and unbalanced it starts to irritate almost immediately.
Conclusion: If you�re looking for a good boxing title, Fight Night Round 3 still takes the cake until the next version comes out. Facebreaker should be reserved to only the very dedicated and level headed gamer, as the enjoyment level goes from quite high to excruciatingly not fun in a matter of seconds. Personally, I would advise people to avoid this title as I found it plain and simply not a fun game to play, but some sadists out there might get some pleasure from it.
Excerpt: Fight Night Round 3 (FNR3) for the Xbox 360 stands as my all-time favorite boxing game while Mike Tyson's Punch-Out comes in at a close second. So when I found out the makers of FNR3 were working on an arcade style boxer, which was drawing comparisons to Midway’s Dreamcast release Ready 2 Rumble, I was excited.
Conclusion: It's a broken game that aimed high and hit low. Had it been released on the Xbox Live Arcade for $10, I'd recommend grabbing it just for the initial enjoyment you'll get during the first 20 minutes of play. However, don't go spending your hard-earned cash on this bundle of junk. It's an arcade fighting game in a boxing aesthetic that just doesn't hit that sweet spot. Avoid.
Summary: I really wanted to like FaceBreaker. It has a lot going for it, from its superb visuals and style to the rather excellent character creation tool, but the button-mashing gameplay and easy exploits ruin all the good work. With some more subtlety to the controls EA might be on to something, but for now we'd advise you don't get your face broken.
Conclusion: Well, you would think that at least. But in spite of any pre-conceptions you may have of FaceBreaker’s comedic intentions, the actual game is about as much fun as going three rounds in the ring with Mike Tyson. It’s fun in the sense that it’s filled with larger than life caricaturised characters (yes, including Peter Moore), neon-coloured arenas and action shots of boxers flying through the air after being on the receiving end of a particularly powerful blow, but the...