Summary: How long did I play Fable 1? Forever. How long did I play Fable 2? About 4 months and that was it. sold it and got another game. To this day, I STILL have my fable 1 copy because it had a loving feeling I never got out of a game. being every class you can make was always cool, except archer, that was boring. But above all els, Fable 2 was stupid to me because of the Gun shooting action, no matter what you ALWAYS got your skill up for pistols and rifles, why?
Summary: In the video game market, new games- especially shooters, are almost always under high scrutiny and face fierce competition from longstanding series' and antique games alike. Not only does a new shooter need to bring something unique or never before seen to the mix, but it also needs to be fun, invigorating, and hook players- tying them in to the game and pulling them in again and again.
Summary: I may be under rating this game but, in a way I have my reasons. Originally I had the plain version of Fable 1, and had liked that to begin with. Then later when I found Fable The Lost Chapters, I immediately bought it and loved the new add-ons and armer added to Fable 1. Fable TLC was filled with loads and loads of armer, lots of weapons, and cool spells. After the wait for Fable II was finally over once I got it, I was overly excited to play it.
Summary: I loved this game at the beginning: combat is arcade-ish but fun, it's an RPG that doesn't get consumed in mathematical details, it's fun being able to buy all the houses and businesses in the towns you go to... But in the end (a few days later) I felt like the game could have been amazing, but wasn't quite there. The main problem was the storyline. I didn't mind that it was a trifle, I don't go into a computer game expecting a Russian novel.
Summary: Well the game definitely has some good points to it, but the plethora of game-breaking glitches can ruin it for anyone. Combat is fun in this game. I like the targeting and subtargeting with guns and crossbows. It's fun to shoot weapons out of an enemy's hand and the ability to decapitate someone with a blunderbuss is cool. I like the addition of gender as a choice at character creation. Interactions with random NPCs is improved, but still not too real.
Lisa Shea "be the change you wish to see in the world", Amazon
1 January 2011
Summary: "Fable 2" continues the traditions of Lionhead Studios (the game studio also behind the "Black and White" games) by creating a world where the character and the surrounding environments are affected by the player and his or her decisions. Fable 2 expands on the interactivity of Fable 1 in many key ways, but sacrifices some things from the original as well.
Summary: This game at first was pretty fun. But the storyline isn't very long or in depth. I had no challenge at all beating this game and I at least expected to have some epic boss fight at the end. But all you do is kill Lucien like any other citizen and thats it. I do like that there is very good customization but I do wish there was more variety in weapons to make yourself more unique. I also wish there was more to multiplayer then just playing with one other player.
Summary: I kept putting off getting this game so maybe I built it up... After playing I have to say that it wasn't worth the wait. Don't get me wrong, some aspects of the game are really good but personal interactions are lame and overall game play did not live up to the hype. The most annoying thing would be trying to select certain objects. Backing up and moving forward and trying to select while the object is highlighted.