Summary: The idea behind
was actually a good one, and a refreshingly off kilter take on a standard RPG franchise. However, the execution of this interesting idea…was not. The game lacks polish and can be really stupid when looked at on any rational basis, but it still proves to be a fun game to...
Pros: Cute character designs, Fun to play with friends, Definitely an original take on the usual boardroom question of “what can we do with this franchise?”
Cons: Computer-controlled teammates are rarely a good idea, particularly when they don’t fight but do steal all your earned money and health, Characters move like the roads of Albion are paved with molasses
Summary: Lionhead Studios tried to give players something different from the Fable universe and even though it did not pan out in my view, it does not mean there is not stuff to enjoy here for Fable fans that can stomach the poor gameplay especially for only 10 bucks.
Summary: The Fable faithful might love the look of this adorable take on the franchise, but those who favor gameplay depth over a fan-pleasing presentation, won't find more than thumb-blistering brawling beneath its charming exterior.
Pros: Charming re-imagining of Fable universe, Mindless button-mashing with buddies, Will be able to transfer gold to Fable: The Journey
Cons: Lack of challenge undermines good ideas, Tedious upgrade system, Shallow, simplified combat
Excerpt: The Fable franchise comes with big ambitions, it always has and always will so for Lionhead to release a hack and slashesque brawler arcade title onto the Xbox Live means that there has to be something special about it – right?
Conclusion: It's a nice idea and, if it wasn't for Lionhead's laissez-faire attitude with the development, it might have had a bit more depth to it. As it is, Fable Heroes feels like a bit of a half-hearted effort and will struggle to find its place in the high quality Live Arcade market.
Conclusion: Basically Fable: Heroes is a simplified Castle Crashers with board game mechanics and a puppet Fable skin. That's the easiest way to describe Lionhead's latest effort on Xbox Live Arcade. And to be honest it's not a terrible concept.
Excerpt: If you think about it, Fable's an unusual choice for a spin-off. It's a game that covers so much ground - its myriad distractions ranging from rhythm action to town building, from gambling to Sims-style housekeeping and socialising - that it would seem to leave little room for any further asides.