Excerpt: The Fable franchise comes with big ambitions, it always has and always will so for Lionhead to release a hack and slashesque brawler arcade title onto the Xbox Live means that there has to be something special about it – right? It’s pretty hard to do something based around Albion that hasn’t already been done as Fable, for the most part, includes God like features that span every genre.
Summary: One part hack, one part slash, and one part four-player cooperative Fable with puppet heroes. Fable Heroes would be the last thing you would expect Lionhead Studios to come up with if Fable: The Journey hadn't been announced already. In true Lionhead fashion, Fable Heroes is a game that made me feel emotions I hadn't felt in more than a year, but perhaps not the kind that it intended to elicit.
Summary: The idea behind
was actually a good one, and a refreshingly off kilter take on a standard RPG franchise. However, the execution of this interesting idea…was not. The game lacks polish and can be really stupid when looked at on any rational basis, but it still proves to be a fun game to play with undiscriminating friends.
Pros: Cute character designs, Fun to play with friends, Definitely an original take on the usual boardroom question of “what can we do with this franchise?”
Cons: Computer-controlled teammates are rarely a good idea, particularly when they don’t fight but do steal all your earned money and health, Characters move like the roads of Albion are paved with molasses
Excerpt: How do you make a game ‘family friendly’? Bribe Big Bird and Cookie Monster to make an appearance? Throw in Kinect functionality so anyone can play, yet no one is in control? The solution proposed by Fable Heroes is a simplification of the beloved Xbox series from a detailed RPG into a button-masher that anyone can pick up and play.
Conclusion: Your score on a level is based on how many coins you earn, which are used to purchase puppet upgrades through a pointless board game sequence that makes Mario Party look like chess. Each character will roll a die and land on tiles that let you purchase specific items, such as new puppet characters, damage boosts, and so forth. Yet none of the upgrades improve the quality of the gameplay.
Excerpt: Fable Heroes wants to be fun. This beaming downloadable game effortlessly coos for your attention, as patchwork player puppets spring amusingly around a hobbycraft recreation of Fable's signature outposts. It's a sort of quaint British joy; a mythical Albion that Lionhead can so effortlessly wrap up and package whenever the need arises, mixed together with a touch of the English seaside puppet show.
Conclusion: While quite not at the level of Castle Crashers (its main competition), this is a game which will still give you several hours of enjoyment and replayablity especially when playing with friends. A little bit more narrative to the game and some variance in the boss battles would have been welcome but overall its certainly got that addictive feel to it and well worth picking up if your a fan of the genre.