Ad-stuffed racing sim is authentic and challenging.
Common Sense Media
22 December 2011
Summary: Parents need to know that F1 2011 is a hyper-realistic racing simulator that is loaded with corporate logos and may be much too difficult for some players (especially younger ones). The game presents Formula 1 racing in a true-to-life fashion, blending all the complications that go with navigating a winding track as competitors race past you and the business side of F1. That makes it extremely unwelcoming to casual driving sim fans.
Conclusion: Codemasters ne se repose pas sur ses acquis et livrent aux joueurs une réelle avancée. Rien de bien révolutionnaire certes, après un volet comme F1 2010, il aurait été difficile pour F1 2011 de se démarquer. Mais Codemasters s'est tout de même attaché à revoir certains aspects de son jeu, comme l'IA, les pénalités, ainsi que la possibilité de jouer à deux joueurs en local.
Pros: Au cœur de la saison 2011 avec ses nouveautés, Le gameplay réactualisé en fonction de ces nouveautés, Une prise en main encore plus fine et précise, De vrais challenge à chaque compétition, Une IA améliorée, La possibilité de jouer à deux en écran partager
Cons: Quelques détails restent à revoir, comme les pénalités trop fluctuantes, Le manque de changement du mode Carrière
Conclusion: The additional features are certainly very welcome but I feel as though I’m just playing a slightly better version of F1 2010, which was still a good game in its own right. Despite the flaws, I still very much enjoyed F1 2011. I would definitely recommend it especially if you’re a fan yet to experience this in a racing game as it does capture the feel of F1 quite well. Race on!
Excerpt: Ah, the world of Formula 1! Complete with all its charms from high-speed cars, glamorous models, dodgy moustaches and inevitable processions around the track behind the one car infinitely faster than the rest. In a bid to improve on the latter, this season we have DRS (A system allowing the driver to open their rear spoiler to increase speed, at the cost of downforce) and KERS (A few seconds of battery-powered speed boost per lap) to allow for greater amounts of...
Conclusion: mode involves gamers in what it takes to be a successful F1 driver and constructor team. During race events, including qualifying, gamers are given an objective, such as finishing in a certain place (or preferably higher). By meeting that objective, players “rank up” with experience points that eventually allow them, in the constructor role, to upgrade the team’s cars with newer and better parts, giving the gamer a much stronger opportunity to not only win races but...
Excerpt: You're screaming towards a rather terrifying-looking chicane at 180mph. The car shakes, the V8 engine roars, and the trees, barriers and spectator stands either side of you form a messy grey blur. You've played F1 2010 to death, though, so you'll be fine; coming out the other side and nailing pole position is second nature to a seasoned driver such as yourself.
Excerpt: Codemasters’ second Formula 1 game, F1 2011, the sequel to last year’s F1 2010 again shows a laser-like focus on delivering an authentic Formula 1 experience, but this time comes with a more well-rounded set of features to complement the fantastic racing experience.