Excerpt: Monolith has always specialized in injecting their shooters with a whole lot of atmosphere—from the early days of Blood with its creepy chanting cultists, to the campy humor of No One Lives Forever, and most recently the incredibly unsettling serial killer investigation of Condemned: Criminal...
Excerpt: The original F.E.A.R delivered tremendously executed shootouts that were both stylish and messy, but the level design appeared to be cobbled together and was seemingly more of a showroom to show off and let the smart AI go to work.
Conclusion: Lastly, in the personal-upgrade parade, there are Mutagens, which are buffs that you collect in the world, then slot into one of three spaces (one originally, then you unlock the other two).
Conclusion: cover. There is some variation in enemies you’ll fight, especially in the Perseus Mandate campaign. A lot of the same problems from the original game do carry over into F.E.A.R. Files as the game suffers from a lack of variety. Most of the levels take place in dark buildings and parking garages.
Excerpt: is another beast entirely. It's generic, it's repetitive, and it's just plain bad. You're put in the shoes of a new character... who has all of the same powers and abilities as the last character and who for all intents and purposes is the last character.
Excerpt: The paranormal has fascinated man for as long as it has terrified him. Everything from ghosts to demons has cropped up in the imaginations of various cultures. Russians have the Baba Yaga. Romania has the myth of Dracula.
Conclusion: In conclusion F.E.A.R Files offers FPS fans a quick burst of activity before the next triple A title arrives and if you’ve played the original you’ll certainly like this. Extraction Pont may be a weak addition, but Perseus Mandate is certainly worth a look at and we look forward to seeing what the...
Excerpt: The original F.E.A.R. -- which debuted on the PC in 2005 and the Xbox 360 in 2006 -- combined superb first-person shooter action with one of the most awkward acronyms in videogame history. First Encounter Assault Recon -- yes, kiddies, that's what F.E.A.R. stands for.