Conclusion: Every since the end of F.E.A.R. 2 I was waiting for F.3.A.R. cause I was like in love with the 2nd game. However, when this came out with the ability to play as two different characters as well as play with my friends and other people online I was stoked. So when I finally got my hands on this game I was like I know this isn’t COD or Killzone but that’s why I love it so much.
Conclusion: Have the consumer pay more for less as well. " Every single bloody thing about it reeks of sour milk and pus squeezed straight from a cancerous breast-like blob on life support. This is not F.E.A.R. , this is shooter #596451 with a F.E.A.R. stamp on the front of the box. A proper and final insult to fans.
Gory shooter sequel with strong profanity, partial nudity.
Common Sense Media
24 September 2011
Summary: Parents need to know that F.E.A.R. 3 is a game that fuses first-person action with "survival horror" elements. That is, while you're running and gunning from the main character's point of view (or unleashing paranormal attacks), the dark visuals, mutant creatures, and creepy music are meant to scare you. Along with ample blood and gore -- including body dismemberment and decapitation -- the game has strong profanity and partial nudity.
Conclusion: Overall, F.E.A.R. 3 is a solid shooter among a sea of shooters. The story is interesting, and when you combine that with a fun multi-player experience and the ability to play through the story with friends, you are left with a good game. I would recommend this title to anyone, unless you are a big fan of the original F.E.A.R. game. Those people may be disappointed with such a departure from the original.
Excerpt: Nine months ago, Alma used Micheal Beckett to create another child. Now coming to term, Alma's labor pains are ravaging what is left of Fairport. Point Man, having been captured and interrogated by ATC forces, must now escape and find his way back to Fairport and deal with the ever-escalating danger of the paranormal events set into motion by Project Origin. He is haunted along his journey by the lingering psychic projection of his brother Paxton Fettel.
Summary: What it lacks in scares it makes up for in high intensity combat.
Pros: Fast, frantic gunplay; both characters play very uniquely giving the game a lot of replay; smart enemy A.I.; all of the weapons from previous games return; competitive and fun co-op gameplay.
Cons: Barely any real scares; storyline is pretty freaking weak; endings are fairly anti-climactic; not a large variety of enemies; game not very well balanced for Fettel; ghost attacks are beyond annoying.
Excerpt: These days, we expect a lot from a triple A title. Having played some of the best, we take high-end graphics, eye-popping effects, epic scale, famous voice talent and incredible interactivity for granted. Seen in that light, the third installment in the F.E.A.R. series is a big disappointment. Small in concept, narrowly interactive and thin on story, this is a shooter that not only doesn’t fulfill its promise, but should have been made a decade ago.
Excerpt: When developer Monolith farmed out a sequel their horror-themed first person shooter F.E.A.R. to a new studio, few people seemed to have much faith that the franchise had much left in it. Usually, taking a hot new property and sending out development duties to a relatively new and unheard-of studio is a recipe for doom, but F.E.A.R. 2: Project Origin was just good enough to keep the series going.
Excerpt: Sibling rivalry can be rough under the best circumstances, but Point Man and Paxton Fettel inhabit a bleak, if never truly frightening, FPS filled with supernatural soldiers and skittering nightmares. Now momma Alma’s got a new bun in the oven, and her labor pains alone could tear the world into pieces. You can tackle F.E.A.R. 3 's campaign in two distinct ways, each yielding a markedly different experience.
Pros: + Online and split-screen co-op breathe excitement into a formulaic campaign., + Exhilarating, addictive competitive multiplayer modes.
Cons: - Solo play as Point Man is ho-hum; somewhat disposable ranking system; multiplayer limited to four people., ? Why can't co-op players choose which character they want to be?
Conclusion: As Point Man, you have an edge in battle courtesy of your unnaturally fast reflexes. These let you trigger slow motion for brief periods, making it much easier to line up that perfect headshot or deal with an overwhelming number of assailants. There's nothing novel about the ability to go into slow motion in shooters anymore, but it's still cool to see the air vibrate in the wake of a speeding bullet that whizzes past your head or to watch as what's left of an enemy...
Pros: Core shooting action is satisfying, Complementary powers make co-op a blast, F***ing Run is an unusual and exciting multiplayer mode.
Cons: Unimpressive visuals, Story lacks scares or surprises.