Excerpt: A couple of months ago, after our hands on with new IP, Enslaved: Oddyssey To The West, we raved about how this could become one of the sleeper games of the year. Does it live up to expectation or were our preconceptions wrong?
Summary: Not every action game needs to be composed of larger than life action sequences or feature some world ending threat. In a game where the world has already ended, Ninja Theory has told a story that focuses on character.
Excerpt: Enslaved is the newest Action/Adventure title from winning studio Ninja Theory, based loosely on the Chinese fable, Journey to the West. After a stellar introduction, your main character Monkey is paired up with a useful but generally helpless girl named Tripp. Your objective?
Excerpt: And, lo, god created polygons and every single game developer in existence decided they'd rather be making movies instead. At least, that's the short version of the story. Over the years, budgets haven't so much escalated as jettisoned into outer space.
Conclusion: perfect companion. In contrast to the lush greens of the first game, this one has a decidedly brown and rust tone to it. The graphics are amazing (and a good utilization of the Unreal engine) but the general tone of this DLC is different from the main event in a number of ways.
Summary: During the E3 presentation of the Witcher 2 this year, the producer for the game mentioned that they were going to have an easy combat option for people who just wanted to experience the story without having to worry about the combat.
Excerpt: "Your main character is named Monkey and he doesn't wear a shirt." That was all I knew about Enslaved: Odyssey to the West about a week ago. But as I do before most review assignments I read up on the game from our previews section and learned that Enslaved is loosely based on the classic Chinese...
Pros: if you like platforming, shirtless heroes, and protecting an AI.
Cons: if you don't like post-apocalyptic environments, button mashing, and worrying about a companion.
Conclusion: Concept: What’s harder to endure, the apocalypse or uninteresting gameplay?
Graphics: Often grand in scope, but the fine details are lacking. Monkey’s animations are amazing, but pixelated texturing often steals your eye
Sound: If I hear Trip say “let me scan the area” one more time…
Summary: It's not often that a developer will go all out. Ninja Theory are definitely ones to do this, with Heavenly Sword paving the way for PS3 gaming showing off the impressive hardware and throwing in an enthralling story to boot. It was just a shame that it lacked in the gameplay department.
Pros: Fantastic script, Fluid platforming, The narrative is just superb
Cons: Annoying camera problems crop up, Precision of platforming can get annoying, It ends