Reviews and Problems with Enemy Territory: QUAKE Wars
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Enemy Territory: Quake Wars
The Gamers Temple
16 October 2008
Excerpt: Enemy Territory: Quake Wars is not your typical online shooter. Sure, you've got your player classes, drivable vehicles, spawn points, and other conventions typical for the genre, but the real difference lies in the gameplay. Instead of your typical conquest and capture the flag game modes, each of Quake Wars' twelve maps features its own unique objective-based gameplay with its own set of goals that each team must accomplish or prevent the other team from accomplishing.
Excerpt: Developed by Splash Damage and published by id Software, Enemy Territory: Quake Wars (shortened to Quake Wars) is an interesting spin-off of the popular arena shooter series Quake. This title takes the fast-paced action of Quake and combines it with more strategic elements similar to Battlefield’s. The game was originally made for PC and later ported over to the Xbox 360 by Nerve Software. The game includes twelve maps, five character classes and twelve vehicles.
Summary: Das Genre der Online-Shooter ist bald noch härter umkämpft. Ab Ende Juni mischt das erste auf Xbox Live frisierte »Quake« das Genre auf. Nur zwei Journalisten aus Deutschland dürfen vorab die 360-Version spielen. Nicholas Buracas ist einer davon.