Reviews and Problems with Enemy Territory: QUAKE Wars
Showing 1-10 of 74
20 March 2015
Summary: Enemy Territory: Quake Wars is an objective-based FPS set in the Quake universe. At least, I think it is supposed to be the Quake universe, but the only thing this game has in common with “Quake” is the title.
Excerpt: If you’re more of a lone wolf, then the team based shooter may not be for you. If your entire team was made up of selfish people, it wouldn’t be much of a team now would it? It’s all about working to the strengths of your chosen class as you struggle with the opposition for dominance.
Conclusion: But I’ve saved the worst for last. Universe at War looks and performs horribly. The graphics are awful and grainy, and units are often too small to readily identify. The maps are drab and lifeless and worst of all, the framerate chugs like the Chattanooga Choo Choo.
Conclusion: Let me tell you this, Snowboard Riot isn’t fun and it’s a complete waste of ten dollars. With games such as Mega Man 9 , Maboshi’s Arcade , and the Art Style being available for the same or lower price, it isn’t difficult to see that the game is way too expensive.
Excerpt: Last year Enemy Territory: Quake Wars proved to be well worth the wait when it finally arrived for PC. At the time console owners were crying out for their own versions, but it's taken over six months to happen.
Excerpt: Developed by Splash Damage and published by id Software, Enemy Territory: Quake Wars (shortened to Quake Wars) is an interesting spin-off of the popular arena shooter series Quake. This title takes the fast-paced action of Quake and combines it with more strategic elements similar to Battlefield’s.
Conclusion: The voiceovers, on the other hand, are
interesting to say the least, with a bag of
amusing scripts that help create a more
laid-back atmosphere for casual players, such as
humans screaming “I’m in disguise!”
Unfortunately, the music is somewhat lacking in