Reviews and Problems with Enemy Territory: QUAKE Wars
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Enemy Territory: Quake Wars (Xbox 360)
1 March 2012
Excerpt: Developed by Splash Damage and published by id Software, Enemy Territory: Quake Wars (shortened to Quake Wars) is an interesting spin-off of the popular arena shooter series Quake. This title takes the fast-paced action of Quake and combines it with more strategic elements similar to Battlefield’s. The game was originally made for PC and later ported over to the Xbox 360 by Nerve Software. The game includes twelve maps, five character classes and twelve vehicles.
Excerpt: If you’re more of a lone wolf, then the team based shooter may not be for you. If your entire team was made up of selfish people, it wouldn’t be much of a team now would it? It’s all about working to the strengths of your chosen class as you struggle with the opposition for dominance. Here, it’s the GDF versus the Strogg, human versus alien. Lets begin with a history lesson for our loyal readers.
Conclusion: But I’ve saved the worst for last. Universe at War looks and performs horribly. The graphics are awful and grainy, and units are often too small to readily identify. The maps are drab and lifeless and worst of all, the framerate chugs like the Chattanooga Choo Choo. Why, it’s not like they’re pushing any major graphics. Online, things get even worse. One match I played in, the framerate dropped to single digits as soon as my opponent and I squared off in a battle.
Conclusion: Let me tell you this, Snowboard Riot isn’t fun and it’s a complete waste of ten dollars. With games such as Mega Man 9 , Maboshi’s Arcade , and the Art Style being available for the same or lower price, it isn’t difficult to see that the game is way too expensive. Hopefully Hudson will continue making higher-quality games on WiiWare and not experiment with anything like this again unless they absolutely know what they are doing.
Excerpt: Last year Enemy Territory: Quake Wars proved to be well worth the wait when it finally arrived for PC. At the time console owners were crying out for their own versions, but it's taken over six months to happen. After the home console market has seen the multiplayer space dominated by Call of Duty 4 and GTA 4, and seen THQ's impressive large-scale FPS Frontlines, is Quake Wars on consoles a little too late to the party?
Conclusion: The voiceovers, on the other hand, are
interesting to say the least, with a bag of
amusing scripts that help create a more
laid-back atmosphere for casual players, such as
humans screaming “I’m in disguise!”
Unfortunately, the music is somewhat lacking in
context. You'll listen to significantly budgeted
score. Overall, Activision's move from the
original PC to a more futuristic translation on
the Xbox 360 console is a good one.
Excerpt: Enemy Territory: Quake Wars first appeared on PCs last fall and now Xbox 360 gamers will have the chance to try out it's goal-based multiplayer battles. The fact that the game is set before the events in Quake 2 probably mean a lot more to PC gamers than it does to console gamers, but familiarity with the Quake universe has little importance in the game.