Reviews and Problems with El Shaddai - Ascension of the Metatron
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El Shaddai: Ascension of the Metatron
12 March 2014
Conclusion: It is frustratingly difficult despite constant checkpoints, but each room can easily be overcome with some practice. Music and silence are both used to make up for the primitive artwork, turning this simple game into an overall experience I enjoyed far more than the countless hours it took me to slog through El Shaddai .
Summary: In some ways, El Shaddai feels like the polar opposite of Bayonetta, another character action game created by a Devil May Cry veteran. Sawaki’s colorful masterpiece foregoes complex, combo-heavy combat for simple one-button brawling that proves surprisingly satisfying. Likewise, it gives up the typical action game machismo, replacing it with borderline homoeroticism that’s a breath of fresh air (if a little shocking, given the game’s Biblical setting).
Review: El Shaddai: Ascension of the Metatron (Microsoft Xbox 360)
5 November 2011
Summary: : El Shaddai: Ascension of the Metatron is a game that everyone should probably experience, both because it’s an amazingly presented product and because it’s a good example of how even the most promising and aesthetically pleasant game can end up not delivering on that promise. If you’re more about style than substance, the game offers a solid enough story and some of the best visuals and audio on the market, and you can learn how the mechanics work with little time and...
Excerpt: "What the hell!?" is a phrase you’ll utter with alarming frequency while playing El Shaddai, which is funny, actually, given that the game centres around the politics of heaven . It's bonkers, to return to the original point; a delirious blend of conflicting gameplay mechanics, peculiar characters and strange imagery.
Summary: Every element of " El Shaddai: Ascension of the Metatron " has been blended perfectly with the others, all working in synchronicity. Coming together in service of vision, story and world, the game is one of the most holistically designed titles I have played. Failings in perspective and simplicity of combat are a fair trade in exchange for the experience and overall story they form an integral part of.
Excerpt: You’re asleep, you’re dreaming. The night is cold and wet. It’s the early hours. You’re dreaming a dream no weirder than any other dream. You dream of giant blocks and grey shards swinging like pendulums. You dream of glass staircases, of bridges made out of water. You dream of ethereal women lusting after your every move. You dream of dying, you dream of darkness. El Shaddai: Ascension of the Metatron is the escapist, the architect and the dreamer’s dream.
Conclusion: Through its boldly chosen subject matter, ravishing good looks and slick mechanics El Shaddai: Ascension of the Metatron is without question a title that deserves to be played – the big question mark that hangs over it is whether you’ll engage with it enough to care or to want to come back for second helpings.
El Shaddai: Ascension of the Metatron (Xbox 360) Review
16 September 2011
Summary: El Shaddai is a game that should be applauded for trying something new, and criticized for making such fundamental design flaws. The beautiful art style and unique soundtrack cannot save a game with such poorly designed combat. By the end of the game I was begging for it to be over, because combat became such a chore. If you want to experience a unique story, a unique art style, and a unique atmosphere, give El Shaddai a shot.