Conclusion: That aspect alone is pretty conniving, which is what Earthworm Jim has always stood for: conniving fun. I'll rate the game 4.5 out of 5 just because of the ridiculously touchy controls that make playing it even on the easiest setting a challenge. But what's the point of playing a game in the first place if it's not challenging?
Excerpt: Picture it; an earthworm clad in a Super Suit whipping a pink puppy with his head as he tries to guide it through a psychedelic space stage. Flying cows, characters made out of snot, Professor Monkey-For-A-Head and a Hell stage scored to the sound of elevator music; these are all normal sights in the world of Earthworm Jim . It’s a franchise that revels in its own silliness, a fact that lends the series much of its appeal.
Excerpt: Earthworm Jim falls slap bang in the middle of the 16-bit era, an era seemingly inundated with platformers starring mascots. It was the time before first-person shooters – can modern gamers even imagine this? In fact, Jim came out the same year as Doom II, System Shock and Heretic, the beginning of what has become the biggest genre in gaming.
Conclusion: Earthworm Jim HD is the very definition of a remastered classic. The stages are vibrant and colourful, the gunplay is satisfying and the world crafted is as tripped-out as ever. If we were to lay down one criticism it would be at the relative lack of stages leading to an abrupt campaign, though the bonus world will hopefully pave the way for downloadable content or perhaps an entirely new instalment.
Conclusion: Though its fundamentals are starting to show their age, Earthworm Jim HD was really satisfying to knock out. Though relatively short, coming in at only a couple of hours, the memories it brought back were well worth the price of admission, as was the new co-operative mode. If you've never played it before, I entreat you to take it for a spin, and prepare yourself for a laugh out loud riot.