Summary: good game utilizing the usual DW gameplay with over the top transformations (which are pretty) cool. The only problem is that it feels a bit more "empty" than DW6 and DW6:E probably because there are no (or barely any) battle cries and the dialogues that usually pops up during a DW game
Summary: Time to reconsider my previous rating. This game has serious flaws, which become apparent after spending about an hour playing. The boss battles are horrid. Fighting Lu Bu in the flooded city becomes tedious because you can't jump well and you can't swim.
Summary: Ok I played the DW series since DW 2 and loved them all. I love the hack and slash games against a crap load of enemies. Strikeforce, however, has changed the game that I loved and turned it into...well, let's say they had good ideas but never seemed to follow through and perfect the idea.
Summary: Like many other DW fans when I heard about this game I was estatic. I needed to have it. I read the reviews and I watched the gameplay videos. They showed me the same thing Ive seen in every DW game, but this one was severley lacking in many areas. I hated this game right off the bat.
Summary: My daughter and I love to play Dynasty Warriors on the Xbox360. We have version 5 and version 6 Empires. They have the side-by-side split screen type of multiplayer layout. We team up to fight off the onslaught of bad guys that come at you in DW5 & DW6.
Summary: I got this game for my boyfriend for Christmas. I can't say firsthand how it is, but he played it everyday he could. He loves it. Doesn't appear to be much different than other Asian warrior games he plays, but he assures me it is.
Summary: Ahh Dynasty Warriors. If there was a good example of a mindless beat-em-up game, the Warriors/Musou series would easily define it. Any Warriors/Musou game you find from Koei will follow the formula of a one-person army that aims to turn the tide of battle by defeating many enemies and a handful of...