Reviews and Problems with Dynasty Warriors: Gundam
Showing 1-10 of 35
20 March 2015
Summary: Dynasty Warriors: Gundam is exactly what the title implies. It is a Dynasty Warriors game with giant robots rather than ancient Chinese warlords. This combination works surprisingly well, and even though the gameplay is basically unchanged, hacking up hundreds of robots is just plain more fun than...
Excerpt: Big stompy robots. Massive laser swords and really really big guns. More corny dialogue and cheesy kung-fu posing than you could shake an 18 metre tall warfare exoskeleton at. The Gundam suit apparently has it all, and what appeals to Japanese anime fans across the globe also appeals to gamers.
Conclusion: You have some story action, a versus mode, and a gallery. Again, typical DW (see a pattern yet?) Honestly, if you take away the Gundam lore, the fact they can dash, and the guns, you could easily mistake this for the next DW game. There is nothing else to say.
Conclusion: The game presents an experience not unlike that of previous Dynasty Warriors iterations. Nothing groundbreaking has been done to the gameplay yet the game itself feels like it possesses a better pace.
Conclusion: Another issue with the game comes from the watered-down and weak AI of the computer-controlled characters on both sides of the battlefield. Generally speaking, when you try to take over an enemy-controlled area, the grunts swarm around you, then just stand around, waiting to get mowed down.
Conclusion: The best thing you can really say about Dynasty Warriors: Gundam is that it's not broken. Apart from the camera, nothing strikes as busted or unfinished; it's just a supremely uninspired game.
Pros: A ton of different mobile suits and characters make appearances, A few flashy visual effects during combat.
Cons: One-note gameplay, and it's a boring note, Irritating voice acting and incomprehensible storylines, Camera can be a pain, Repetitive missions, Ugly environments.