Conclusion: The rest propose little challenge as 6 are for completing each scenario, with each being able to be done in about 20 minutes with correct tactics used. And the final achievement being for doing some bonus objectives.
Excerpt: In this iteration of the long-running series, developer Omega Force opens its arms to the role-playing crowd with a healthy injection of Risk-like strategies, character ability customization, and side missions devoted to leveling your general and army.
Summary: For the first time ever in a Warriors game you get the opportunity to play as either a ruler or an officer. You can choose to be the all powerful decision maker who combines politics and tactics to achieve the ultimate goal or the warrior who carries out those orders and turns strategic planning...
Conclusion: Warriors fans get more of what they seem to want with Dynasty Warriors 6 Empires. Some subtle differences distinguish it from previous Empires entries, but this is, more or less, what you'd expect.
Pros: The Empire mode features a ton of content, Multiple strategic elements add welcome variety to the age-old formula, It's mildly fun to level up and improve your character.
Cons: The combat is still dreadfully repetitive, The visuals are still ugly, The sound effects and voice acting are still awful.
Summary: If you have ever read of a review of any of Dynasty Warriors games, you will know that ever review starts or ends with this sentiment: If you like the series, you will probably enjoy yet another game in it.
Pros: Lots of characters to choose from, a chance to create your own characters, and a great soundtrack.
Cons: The additions to gameplay don't add a lot. It gets boring extremely quickly.