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8.9 out of 10

Dust: An Elysian Tail

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Reviews and Problems with Dust: An Elysian Tail

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Overall 8
8.0

Dust: An Elysian Tail – Review (xbla)

mature-gaming.com
7 September 2013
  • Excerpt: Let’s be honest about this. Reviewing something like Dust: An Elysian Tail should be a pain in the neck. Owing to the fact that it has been designed and developed largely by one man – a chap named Dean Dodrill – and has taken more than three years to get off the ground, any criticisms levelled against it are naturally going to seem like sour grapes. “I’d like to see you do something that good all by yourself.” will be the retort.
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Overall 9
8.5

Dust: An Elysian Tail

destructoid.com
13 September 2012
  • Summary: It has been a long, long time since Dust: An Elysian Tail first made itself known to the world. Simultaneously admired for its flowing cartoon animation and written off for being "that game for furries," Dean Dodrill's labor of love surprised many due to the fact that it was largely a one-man effort, yet looked like it was made by a full studio. Since 2009, the game has only gotten more impressive, and it's finally ready for public consumption.
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Overall 10
10

Expert Review

Snackbar Games
13 September 2012
  • Excerpt: Dust takes an old formula and adds just enough into it to make this one of the top XBLA releases of the year. If you’re looking for something new, this is definitely worth a look.
  • Pros: Lush art style, great mechanics design
  • Cons: Gated areas stifle flow
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Overall 8
8.0

Dust: An Elysian Tail

True achievements
13 September 2012
  • Conclusion: NOTE: As of this review, player has achieved full completion in-game but is missing two achievements, both of which require a second playthrough. This note will be removed and review edited, if this changes and thoughts change over second playthrough. Note that all achievements can be obtained on a single playthrough if difficult setting is picked at start although a save file will need to be used at one decision point.
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Overall 7
6.8
Gameplay 7
6.5
Looks 8
7.5

Dust: An Elysian Tail (X360) - Review

VGChartz
3 September 2012
  • Excerpt: Dust has amnesia, an unfortunate occurrence for any man-dog hybrid but one that happens surprisingly often in the dangerous world of fictional heroes. He is soon assailed by a flying cat (a Nimbat) and a talking sword, before being told that he has to do something - save villagers, the world, baby animals, stuff like that - by a talking sword.
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Overall 10
9.5

Dust: An Elysian Tail

Auracore MediaWorks
2 September 2012
  • Summary: Welcome to Falana, beautiful home of killer fuzzy animals, with magic!
  • Pros: Interesting story, fun gameplay, 'intelligent' hack and slash mechanics, beautiful graphics, pretty cool soundtrack and the ability to seduce you into complete absorption with the game.
  • Cons: No new game plus, missing an achievement, some secondary characters look clunky in the game.
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Overall 9
9.0
Gameplay 9
9.0
Graphics 10
9.5
Sound 10
9.5

Dust: An Elysian Tail Review (XBLA Summer of Arcade)

Gamers Daily News
27 August 2012
  • Summary: A game packed with stunning art, excellent sound, interesting story and great gameplay. Extremely well done.
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Overall 8
8.0

Dust: An Elysian Tail (Xbox360)

EL33TONLINE
24 August 2012
  • Excerpt: Dust has a bit of a problem. Not only does he not remember who he is and where he belongs, but his only guides to the truth are an ancient talking sword called ‘Ahrah’ and its slightly fickle, slightly strange and slightly aggressive guardian, Fidget the Nimbat (a Nimbat is a flying, talking squirrel type animal).
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Overall 9
9.0

Ashes to Ashes, Dust to Dust.

Game Debate
21 August 2012
  • Excerpt: Dust: An Elysian Tail is a platform RPG video game by Humble Hearts, apparently the pen name of a game designer named Dean Dodrill. The player takes control of a character called Dust who is accompanied by a flying Nimbat called Fidget and a talking magical sword.
  • Pros: Nice handdrawn graphics, Well paced story, Humours interactions
  • Cons: Some areas streched
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Overall 7
7.0

Dust: An Elysian Tail

Thunderbolt Games
21 August 2012
  • Excerpt: Amnesia: The most convenient of plot devices. Our hero is curled up on the green woodland floor. Dazzling, hand drawn flowers dance in the background as a cool wind swims between the ancient oak trees. A talking, mouth-less sword, awakens him, claiming ntw to know why it has to bring him back from his slumber, but it’s clear that this is the foreshadowing of a great event to come.
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