Reviews and Problems with Dungeons & Dragons Daggerdale
Showing 1-10 of 27
20 September 2012
Summary: This game is nowhere as bad as people are making it out to be. It's not a major production like Skyrim. Not every new game has to follow the new trends either. Keep it fun, playable, easy to pick up and play. If you have ever played D&D with pen and paper and any of the Baldur Gate games, you'll love this. It's co-op, old school style action RPG style, and I like it. For a fun quick romp i n a D&D universe, it's worth the money.
Summary: Gameplay is limited to mashing one button most of the time, graphics are actually not that bad, very bland, and not anything exciting. Seems like this should have been a wii game from two years ago or more. No speech from NPCs other than the main quest cutscenes. Looting and killing doesnt make this feel like D&D at all. Very watered down version of whats currently available, check out D3 or Dungeon Hunter.
Summary: The negative reviews here are the culmination of problems that a 'few people' experienced. I played Daggerdale for 30 hours on Steam and I can say that its a good hack and slash game with some pretty good elements. The Good: 1)Good visuals that aren't cluttered with extraneous effects to slow down the action 2) Good action with good sound and satsifying hack and slash combat with 'bi te' 3) Four playable characters each with different playstyles.
Summary: D&D: Daggerdale is a beat 'em up. The control for the PC version is surprisingly good played with a 360 gamepad. It's not complicated or hard, but it is good and easy fun. Reminiscent of Gauntlet, Dynasty Warriors, State of Emergency, but a little more finesse. It's priced accordingly, expectations may ruin a decent little game.
Summary: Someone paid for a D&D license and released a bad game. It's happened before, and this is a prime example of what not to do. The camera control, graphics, bugs, and lack of customization would have damaged the D&D brand if the game got any sort of decent marketing campaign. Do not buy this game...not for yourself, not as a gift, not even because you love the D&D brand.
Summary: It is limited. OK but limited. Fix your expectations that its not going to blow your mind either with graphics or gameplay and that your choices will be somewhat limited and personally I didn't find it that bad. At the price it is just about OK - but could have been far better.
Summary: This game is tantamount to fraud, it has been released in a pre-alpha state of development, whichever jumped up turd of a manager decided to publish this needs sacking immediately for bringing the entire gaming industry into disrepute, do not under any circumstances buy this game
Summary: I bought this game sight-unseen on the basis that Wizards had some sort of elementary base line of quality that would at least prevent this product from being mediocre. Unfortunately the game's graphics and play were unpleasant or boring, none of the NPCs that I encountered had any voice acting or even vaguely different appearances, and the primary characters you could choose were essentia lly the same.
Summary: So I bought this game, installed it, and it look ok at first. I decided to make a fighter because the rogue class appeared to be an archer, which wasn't what I wanted. There is NO character customization beyond feats/skills or what not. Most RPG's of this genre allow you to customize your guy or girl to suit your preferences. Anyways, not here.
Summary: EDITED REVIEW: Originally giving the game a 5 after I finished 3/4 of it, I've now dropped my score to a zero. DO NOT BUY. I was unable to finish Daggerdale after the game glitched and froze all characters during the final boss scene and kept glitching at this point when I tried restarting/reloading the game - the worst payoff ever.