Summary: This is an excellent game, very enjoyable, the difficulty settings are honest, select easy, to learn the controls and how to play, once you master it, choose Normal to really make it fun, then Hard when you want to challenge yourself. It plays more like a hack'n'slash dungeon crawler, but the RPG element and choices make it deeper than that. It reminded me a lot of Knights of the old republic, but leaves you wishing you could design your own Character.
Summary: I played the Demo and decided to buy the game to finish the story. I have already beat the game twice and I am still looking forward to playing it again. RPG's are my favroite because they have very interesting and unique storylines. Wish I had played the first two but in anycase this game is very fun and entertaining.
Summary: Fun to play. A little different than most dungeon RPGs, but a lot of the differences I like—such as shared inventory between multiplayer characters. The only real downfall is that there is a LOT of dialog, and it can get tedious…but fortunately you can skip most of it.
Summary: I was really excited for this game to come out, however it did not meet my expectation. The game is short and predictable. The story is meh, and the game play gets boring. There's not much to the skill trees and the game seems repetitive. Solo does not work well and all, and when in multiplayer inventory management is a pain.
Summary: this game was awesome, a bit tricky before i got my companions but definitely still fun. i loved how interactive the fighting was with you being able to dodge and avoid much of the damage and even with that it wasn't too easy. i didnt like how you could have only one other companion with you at a time.