Summary: I was really excited for this game to come out, however it did not meet my expectation. The game is short and predictable. The story is meh, and the game play gets boring. There's not much to the skill trees and the game seems repetitive. Solo does not work well and all, and when in multiplayer inventory management is a pain.
Summary: this game was awesome, a bit tricky before i got my companions but definitely still fun. i loved how interactive the fighting was with you being able to dodge and avoid much of the damage and even with that it wasn't too easy. i didnt like how you could have only one other companion with you at a time.
Summary: Very good game! The playable characters are well thought out and each delivers a unique play style. As any good dungeon crawl, there is a ton of randomly generated loot that drops from any enemies, and the NPCs also sell randomized gear so you can customize your characters. Each character has a small skill tree which unlocks more as your character levels up, with accompany (mostly) unique unlock-able abilities.
What is Square-Enix Doing? Bean Counters With Mutant Mind-Control Powers?
Michael Swift Ryan "Angel", Amazon
8 December 2013
Summary: The story is interesting but fails to have romantic options. Which for me is essential to enjoyment. However the game's story is technically lightly player driven. What makes the experience worse is the game is entirely too short. It seems like half way through they got in a rush to launch it for some reason. Maybe the bean counters got some magik mind control powers.