Summary: Mixing the tower defense and online RPG genre's, two genres I am admittedly not a fan of, Dungeon Defenders could perhaps become the 'habit forming co-op' it claims if played with like minded friends but with its simplistic combat and repetitive nature this wasn't a game I bothered sticking with for...
Summary: The first time I tried to play this the menus and UI where just to much for me. And there's no good tutorial. The second time I tried to play it with friends and this was another problem: when playing in split screen the menus and text becomes very small and the hud becomes to crowded.
Summary: Simply put: A must-have gem stowed away deep inside the PSN-store. This game is incredible, especially as a couch co-op. I'm a few hours in and so far the game very enjoyable. It offers Orcs must Die! style gameplay for the PS3.
Summary: An obvious buy for fans of RPG and TD games. I was afraid of buying this game because I wasn't sure if the combination would work, but it is a fantastic game with easy controls and few technical problems.... I actually can't even think of a single technical problem I have run into.
Summary: When I first read its description on Steam I thought there was no way I could enjoy it, as tower defense games (imo) do not have as much replay value as many other games (mmo, rpg, shooters, rts, etc) However, this game does a great job at mixing tower defense with 3rd person shooter.
Summary: Back in Nov' 2011 DunDef was a great game. By Jan 2012 it became a good game. By March 2012 it became a decent game. By mid-April 2012 it became an okay-ish game. By June 2012 it became a poor game. By August 2012 it wasn't even a game coz a horde of DLC-zombies took over!
Summary: This came out around the same time as orcs must die, and while I think orcs is a superior core game. This game has excellently integrated multiplayer that really is why you should play. If you do have 3-4 people you can play this with - then it is a excellent game.