Duke Nukem Forever – Review (PS3, 360) – Better Late Than Never!
7 September 2013
Excerpt: I was initially thinking of publishing this review 12 years down line as an ode to the Duke Nukem game that has finally emerged. This, as you can appreciate, would probably not appease 2K Games or Gearbox although I hope that they would find the humour in it. The real reason, however, is to really sit back and take stock of what has happened to a game that had so much promise, but from what has been written in the initial reviews has delivered so little.
Excerpt: Consciously or not, the whopping 3.2GB download for this downloadable Duke Nukem Forever add-on creates a high expectation. For all of that bandwidth, this had better be good , we thought. So when Doctor picked up right after the events of the main game, with Duke strapped into a torture chair in a clever parody of Call of Duty: Black Ops , we were optimistic.
Pros: + Begins with a funny
Cons: ? When will Gearbox take a shot at this franchise themselves?
Excerpt: I think I was like the only person in the world who got a huge kick out of playing Duke Nukem Forever. Sure, the game was rough around the edges or as some would say dated and the main character was an ass but there was still something endearing about playing the world's awesomest action hero and thankfully I can now get my fix with the latest DLC for Duke Nukem Forever, The Doctor Who Cloned Me!
Summary: It’s been a long, winding road, for Duke Nukem Forever. Beginning development approximately a decade and a half ago, it was thought that the much talked-about first-person shooter was never going to see the light of day. In fact, the project became a running joke in the video game industry, as rumors constantly swirled about new developments regarding its status.
Conclusion: As far as multiplayer goes, I find it enjoyable, because I dont have to be hell-bent on getting achievements, and the entire multiplayer rank system is boostable. plus I personally think the rewards are way cooler than just having gun upgrades. Graphics? Amazing for using Unreal Engine 2. 'Nuff said. Overall, it was what I thought it would be. 9.5/10 from me.
Excerpt: So, after 14 years in development, Duke Nukem Forever actually happened. I was a virginal, bespotted 11-year-old when the game was originally announced in 1997, desperately eager for a continuation of the off-colour humour and explorative design I adored in Duke Nukem 3D. With the complete product finally in my 24-year-old hands, a celebratory occasion in itself after such a tumultuous development, I can safety say that such anticipation was completely and entirely...
Adult parody awash in sexism, drugs, and gory killing.
Common Sense Media
18 September 2011
Summary: Parents need to know that Duke Nukem Forever is a first-person shooter with an excess of bloody violence, sexual imagery, profanity, and player-controlled substance abuse. A drunken, foul-mouthed Duke will tear aliens to crimson shreds in one scene, then collect sex toys and prophylactics for a lap dance engagement in the next.
Summary: : The description I provided to former contributor Adam Powell, when asked how the game was, is “About as good as a game that’s been in development for fifteen years can possibly be”Â�, and I think that’s a pretty fair assessment of Duke Nukem Forever as a whole. There’s not a lot more to be said about the game beyond that, actually; while it looks fine sometimes, sounds fine most of the time, and plays well in the FPS sections, the game is juvenile, often confused about...
Excerpt: Not many games can say their development cycle reads like a high score, but that’s exactly what 131,400 represents for Duke Nukem Forever: the number of hours it was in development, give or take a few thousand. For more than 15 years, Duke Nukem Forever sat in game-industry purgatory, a title that everyone seemed to want yet no one wanted to complete.