Conclusion: There is an achievement for getting an exact score, but is much easier than it sounds (after all, I did it in one try. Trust me, i'm not good at games) The achievements can easily be done in one day, and therefore if you're looking for a challenge and don't really care for Dragon's Lair or games...
Excerpt: Thirty years ago, Dragon’s Lair revolutionised the world of gaming as it was known. Using Laserdisc technology the game was displayed in animated comic book quality due to the incredible growth in storage that this format allowed.
Conclusion: Dragon’s Lair is a tough game to review. While a healthy dose of appreciation should be paid to the title for it’s innovation and the groundwork it laid for more complex adventure titles that developed out of the shadow of Dragon’s Lair; it’s just not a game that stands up to any modern benchmark.
Summary: In 1983, Dragon's Lair promised a glimpse of the future. With its stunning animation and movie-quality productions, this laserdisc game was a sight to behold. But as impressive as the presentation was, all it took was a single play for gamers to realize how shallow the experience was.
Conclusion: Dragon's Lair is a very important piece of gaming history but for those who didn't play it the first time round, it's a tough one to recommend. Without the nostalgia factor, it's just a very short and dated experience with a glimmer of the wonder that once gripped the arcade world.
Excerpt: Back in the early days of gaming, when arcades were fairly popular and home gaming basically looked like blobs of God-knows-what on the screen, Dragon’s Lair and its spiritual successor Space Ace were big for the arcade crowd.
Conclusion: Concept: Release the arcade game for the umpteenth time, only this time with Kinect
Graphics: Don Bluth’s classic animations are basically the only reason anyone remembers this turd, and they still look great
Sound: Like always, Dirk’s screams and Princess Daphne’s occasional cries of “Save me!