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Dragon's Lair
5.2 out of 10

Dragon's Lair

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Reviews and Problems with Dragon's Lair

Showing 1-10 of 21
Overall 10

Dragon's Lair

True achievements
25 July 2012
  • Conclusion: There is an achievement for getting an exact score, but is much easier than it sounds (after all, I did it in one try. Trust me, i'm not good at games) The achievements can easily be done in one day, and therefore if you're looking for a challenge and don't really care for Dragon's Lair or games...
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Overall 5

Dragon's Lair

Auracore MediaWorks
10 July 2012
  • Summary: Going through this lair is a bit of a drag.
  • Pros: Beautiful animation holds up very well in HD 30 years later; fun for a quick romp or two; Kinect controls generally work well most of the time.
  • Cons: You can beat the whole game in half an hour; the gameplay simply hasn't held up all that well; when the Kinect controls don't work, the game is an unfair nightmare; co-op play blows.
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Overall 4

Dragon’s Lair (Xbox360)

13 June 2012
  • Excerpt: Thirty years ago, Dragon’s Lair revolutionised the world of gaming as it was known. Using Laserdisc technology the game was displayed in animated comic book quality due to the incredible growth in storage that this format allowed.
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Overall 5

Dragon’s Lair

7 June 2012
  • Conclusion: Dragon’s Lair is a tough game to review. While a healthy dose of appreciation should be paid to the title for it’s innovation and the groundwork it laid for more complex adventure titles that developed out of the shadow of Dragon’s Lair; it’s just not a game that stands up to any modern benchmark.
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Overall 7

Expert Review

6 June 2012
  • Summary: In 1983, Dragon's Lair promised a glimpse of the future. With its stunning animation and movie-quality productions, this laserdisc game was a sight to behold. But as impressive as the presentation was, all it took was a single play for gamers to realize how shallow the experience was.
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Overall 4

Dragon's Lair

Strategy Informer
4 June 2012
  • Conclusion: Dragon's Lair is a very important piece of gaming history but for those who didn't play it the first time round, it's a tough one to recommend. Without the nostalgia factor, it's just a very short and dated experience with a glimmer of the wonder that once gripped the arcade world.
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Review: Dragon’s Lair (Microsoft Xbox 360)

Diehard GameFAN
24 May 2012
  • Excerpt: Back in the early days of gaming, when arcades were fairly popular and home gaming basically looked like blobs of God-knows-what on the screen, Dragon’s Lair and its spiritual successor Space Ace were big for the arcade crowd.
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Overall 0

Dragon's Lair

Defunct Games
22 May 2012
Overall 6
Graphics 7
Sound 3
Control 6
Addiction 7

Dragon's Lair Review

Cheat Code Central
22 May 2012
Overall 3

Time Hasn’t Been Kind To Dirk And Company

Game Informer
22 May 2012
  • Conclusion: Concept: Release the arcade game for the umpteenth time, only this time with Kinect Graphics: Don Bluth’s classic animations are basically the only reason anyone remembers this turd, and they still look great Sound: Like always, Dirk’s screams and Princess Daphne’s occasional cries of “Save me!
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