Excerpt: Thirty years ago, Dragon’s Lair revolutionised the world of gaming as it was known. Using Laserdisc technology the game was displayed in animated comic book quality due to the incredible growth in storage that this format allowed.
Conclusion: Dragon’s Lair is a tough game to review. While a healthy dose of appreciation should be paid to the title for it’s innovation and the groundwork it laid for more complex adventure titles that developed out of the shadow of Dragon’s Lair; it’s just not a game that stands up to any modern benchmark.
Summary: In 1983, Dragon's Lair promised a glimpse of the future. With its stunning animation and movie-quality productions, this laserdisc game was a sight to behold. But as impressive as the presentation was, all it took was a single play for gamers to realize how shallow the experience was.
Conclusion: Dragon's Lair is a very important piece of gaming history but for those who didn't play it the first time round, it's a tough one to recommend. Without the nostalgia factor, it's just a very short and dated experience with a glimmer of the wonder that once gripped the arcade world.
Summary: Considering that the Xbox 360 has been around for over six years, it's a little surprising that we haven't seen a port of the 1983 classic Dragon's Lair until now. Not only is it one of only three games accorded permanent exhibition status at the Smithsonian Institution (along with Pac-Man and...
Pros: A heavy dose of nostalgia, Attractive animation holds up even today
Cons: Frustrating cooperative play, Kinect mode often unresponsive, Memorization more important than skill, Too short
Conclusion: Concept: Release the arcade game for the umpteenth time, only this time with Kinect
Graphics: Don Bluth’s classic animations are basically the only reason anyone remembers this turd, and they still look great
Sound: Like always, Dirk’s screams and Princess Daphne’s occasional cries of “Save me!
Excerpt: While it deserves props for popularizing quick-time events and gorgeous animation, Dragon’s Lair has definitely been overexposed for more than 30 years now. Unfortunately, the major addition for its XBLA debut — Kinect integration — is poorly implemented, leaving an otherwise shallow and dated...
Pros: + The standard controller-based action flows nicely due to no disc loading.
Cons: - Sadly, it’s a short ride, with little added to increase replay value., - The Kinect gameplay is uninspired and unresponsive; co-op play is a pointless addition., ? Why is this ten bucks?! This feels like a $5 game that’s using Kinect to bump up the price.