Summary: the controls are completely different from all the other dragon ball z games. the fights also were very different more video and a whole lot less of the gamer doin more work. Counters in the game arent very effective if your not at a high enough level you basically have no chance what so ever.
Summary: One of the worst DBZ games available. Most of the fighting style (who actually delivers a punch) is random, then after 3 hits it sends you into a combo; think of it like multiple games of flipping a coin, then watching a video. A good thing about the game is the amazing graphics. They are so good, they keep you visually entertained for hours of beginning the game.
Summary: Many have said that "Dragonball Z: Ultimate Tenkaichi" was to be the sequel to "Dragonball: Raging Blast 2". I certainly hope that isn't the case, as the fighting system used for this game has done away with the fast paced, vast freedom of movement, intuitive flow and elegant complexity of the "Raging Blast" series. Instead, "Ultimate Tenkaichi" seems intent on trying to combine the "Raging Blast" and "Burst Limit" gameplay styles, but fails utterly.
Summary: This game has really beautiful graphics. When it comes down to the gameplay, it LITERALLY takes no skill. You only press a couple of buttons to do combos and every move is repetitive. I am disappointed. I think that the original "Budokai" series for PS2 were much better and more skillful than the Tenkaichi series..