Reviews and Problems with Dragon Ball Z: Ultimate Tenkaichi
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Dragon Ball Z: Ultimate Tenkaichi
The Gamers Temple
10 March 2012
Excerpt: I know, I'm sorry; this review is a few months behind the times. The latest Dragonball Z fighter, Ultimate Tenkaichi, came out last fall, and I'm just now getting around to reviewing it. Most critics wouldn't bother with a game already this old, but I've got an obligation, as a DBZ superfan, to review this one. Why should you care? Because even though this might not be the best playing DBZ game to date, it is by far the best looking.
Summary: Dragon Ball Z: Ultimate Tenkaichi is an incredible looking game that is marred by one of the worst fighting engines I've ever seen. If you're a fan of lengthy (and unskippable) conversations, fights that go nowhere and button mashing, then this is the game for you. It's as if the developers went in and took out everything that was good about past Dragon Ball Z games. You don't need Super Saiyan powers to know to avoid Ultimate Tenkaichi!
Summary: A fans dream? I can’t be sure, but there are certainly a lot of characters and stories shoehorned on to the " Dragon Ball Z: Ultimate Tenkaichi’s " disk. Bar a few issues with walls of text relaying story I get the feeling the game does exactly what it wants to do, but that that doesn’t necessarily make for a good game.
Excerpt: The latest EXTREME FIGHTER has arrived on the XBox 360 with Dragon Ball Z: Ultimate Tenkaichi which is an over the top fighter based on this popular cartoon universe. Like the previous instalments, this current Dragon Ball Z game allows players to engage with characters such as Goku as they perform some outrageous martial art manoeuvres that would not look out of place in a Hong Kong action movie or particularly, an episode of Dragon Ball Z.
Summary: No ordinary human could ever perform the kinds of tremendously devastating and destructive attacks that the characters of the Dragon Ball Z universe regularly pull off. But even for Goku, Vegeta, Piccolo, and the rest of the gang, such abilities take dedication, training, and a great deal of energy and effort.
Pros: Visuals capture the over-the-top combat style of the anime
Cons: Simple, repetitive fighting mechanics, Flow of battle often determined by chance rather than skill, Tedious boss fights that make poor use of quick-time events
Conclusion: Well repetitive and certainly simple, it is hard to deny the fun Dragon Ball Z: Ultimate Tenkaichi provides in terms of multiplayer. Especially to fans of the series, having some friends over who all know the classic lines from the series allows for forgiveness in terms of the problems the game suffers from, and gives you overwhelming nostalgia in a fine form.
Summary: "Dragon Ball Z für Kinect" hat leider keine gute Basis. Schnelle Kämpfe, wie sie nun mal bei "Dragon Ball Z" üblich sind, können über Kinect nicht umgesetzt werden. Zwar ist es ein tolles Gefühl, ein Kamehameha abzufeuern, aber davon alleine kann das Spiel nicht leben. Die Gegner fordern einen zu wenig und die beiden Modi bieten nicht viel. Auch die Grafik ist nicht wirklich ansprechend.
Pros: Viele Moves, Exklusive Episode
Cons: Schwache Gegner, Schlechte Grafik, Unkorrekte Bewegungserkennung, Nur zwei Spiemodi