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Dragon Ball Z for Kinect
6.8 out of 10

Dragon Ball Z for Kinect

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Reviews and Problems with Dragon Ball Z for Kinect

Showing 1-10 of 38
Overall 5
4.5

Dragon Ball Z For Kinect

Destructoid
2 September 2013
  • Summary: It seemed like a good idea at the time: Take the popular Dragon Ball Z fighting games and put them in first person perspective with Kinect controls, allowing players to punch, kick, and Kamehameha their way through the series' popular battles, allowing players to be immersed in the Dragon Ball world...
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Overall 6
6.2
Gameplay 8
7.5
Graphics 5
5.0
Sound 6
6.0
Replay value 8
7.5

Dragon Ball Z for Kinect

Family Friendly Gaming
2 December 2012
  • Excerpt: DragonBall Z products have not done well historically with Family Friendly Gaming. So a major thank you to Namco Bandai for allowing us this opportunity to review this title. I came away from Dragon Ball Z for Kinect with impressions that may surprise our readers. I came away impressed.
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Dragon Ball Z For Kinect Review (XBox 360)

gamingshogun.com
19 November 2012
  • Excerpt: I want to love the Kinect.  I really, really do.  It’s red eye seems to beg for attention every time I fire up one of my XBox 360s, I have an old school one with an upgraded hard drive when Kinect was an addition and I have the beautiful Star Wars one, a white console with a white Kinect daring dust...
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Overall 4
4.0

Dragon Ball Z for Kinect review

GamesRadar
22 October 2012
  • Excerpt: For followers of the Dragon Ball Z franchise, there could be no greater fan service than the ability to physically reenact the dire, potentially world-destroying battles the series is famous (some would say infamous) for.
  • Pros: The sizable cast of playable characters, Your first rapid-fire pummeling, Finishing an opponent with a Kamehameha
  • Cons: Unresponsive motion controls, Repetitive, unnecessarily long cutscenes, The poorly designed first boss fight
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Overall 6
6.2
Gameplay 6
6.0
Funfactor 6
6.0

Dragon Ball Z for Kinect

Digital Chumps
19 October 2012
  • Conclusion: DBZ for Kinect is far more likely to appeal to a young and enthusiastic audience as opposed to an average gamer, or one who is used to the depth of a typical DBZ game.
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Overall 5
4.7
Design 5
5.0
Gameplay 4
4.0
Storyline 5
5.0

Dragon Ball Z for Kinect

GameTrailers
18 October 2012
  • Excerpt: Dragon Ball Z fans will have a strong sense of déjà vu with Namco Bandai's Kinect version of the cel-shaded brawler, which is essentially a stripped-down reboot of 2011's Ultimate Tenkaichi with a first-person viewpoint and gesture-based controls.
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Dragon Ball Z for Kinect

NZGamer.com
17 October 2012
  • Excerpt: Get that hair gel ready, and prepare to power up your Super Saiyan Kamehameha attacks.
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Overall 4
4.0

Review: Dragon Ball Z for Kinect is a pretty, yet shallow experience

GameZone
15 October 2012
  • Excerpt: A number of teams are to create new experiences that make use of Microsoft's Kinect device.  But the problem is putting together something that players will have fun doing, not just some mindless effort where you're commanded to put your foot here or your arm here.
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Overall 6
5.5

Dragon Ball Z for Kinect

Total Xbox
11 October 2012
  • Excerpt: Like the name says, this latest entry in the sprawling anime-based series uses Kinect to cast you as Goku, Vegeta, and dozens of other big-haired brawlers, letting you unleash punches, kicks, and colossal fireballs by moving your body.
  • Pros: + Unleash iconic fireballs and more with your body.
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Overall 4
4.4
Graphics 8
8.2
Sound 6
6.2
Control 4
4.0
Addiction 4
4.2

Dragon Ball Z for Kinect Review

Cheat Code Central
9 October 2012
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