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Dragon Ball: Raging Blast
7.2 out of 10

Dragon Ball: Raging Blast

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Reviews and Problems with Dragon Ball: Raging Blast

Showing 1-10 of 16
Overall 7
7.3

Dragon Ball: Raging Blast

ztgd.com
22 January 2011
  • Excerpt: You don’t have to wait until next week to see how it ends. My first […]
  • Pros: + Great graphics and art, + Vast depth in gameplay, + Almost unlimited customization, + Completely fan service, + Tons of unlockables
  • Cons: Overly convoluted fighting system, Insane level of timing, Fights go on for way too long, Story presentation is just text, Music is generic buttrock
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Overall 7
7.0

Dragon Ball: Raging Blast Review

PlayDevil
17 February 2010
  • Summary: It seems that the Dragon Ball franchise is the perfect one to release annual games and with the latest offering one feels that this is a cash in on the name.
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Overall 7
6.7

Xbox 360 Review - 'Dragon Ball: Raging Blast'

WorthPlaying
1 December 2009
  • Summary: Dragon Ball: Raging Blast is the first video game in the Budokai Tenkaichi series to come to PS3/X360 and features stunning HD graphics and audio, destructible environments and enhanced character features, Dragon Ball: Raging Blast takes players far beyond the realms of the original anime series.
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Overall 8
7.7
Gameplay 7
7.0
Graphics 8
8.0
Sound 5
5.0
Control 7
7.0
Replay value 8
8.0

Dragonball: Raging Blast

Xbox Evolved
1 December 2009
  • Summary: Overall, this game does have a few problems, and a handful of them are more than just minor ones, but they do not inhibit your ability to enjoy the game. As a Dragonball fan myself, I’ve always wanted a Budokai Tenkaichi series on the now current gen systems.
  • Pros: Great character models and graphics, online play is solid and lag free.
  • Cons: Amount of characters compared to previous Tenkaichi games, environments look bland & only a few.
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Overall 7
7.2
Gameplay 7
7.0
Funfactor 7
7.0

Dragon Ball: Raging Blast

Digital Chumps
17 November 2009
  • Conclusion: Raging Blast has a lot going for it with 70 playable characters, lots of modes, online play, and a nice presentation. The camera and controls remain the most concerning part of the package, but for any average Dragon Ball or avid fighting fan, it's well worth a look.
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Overall 7
7.2
Gameplay 7
7.0
Funfactor 7
7.0

Dragon Ball: Raging Blast

Digital Chumps
17 November 2009
  • Conclusion: Raging Blast has a lot going for it with 70 playable characters, lots of modes, online play, and a nice presentation. The camera and controls remain the most concerning part of the package, but for any average Dragon Ball or avid fighting fan, it's well worth a look.
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Overall 7
7.4
Gameplay 7
7.0
Graphics 8
7.9
Sound 8
7.5
Lifespan 8
8.1

Dragon Ball: Raging Blast Review

IGN Entertainment
14 November 2009
  • Conclusion: Visually, this is a near perfect re-creation of the Dragon Ball universe. The cel-shaded characters are sharp and detailed, looking almost identical to their anime counterparts. The environments could have been done better, though.
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Overall 7
7.4
Gameplay 7
7.0
Graphics 8
7.9
Sound 8
7.5
Lifespan 8
8.1

Dragon Ball: Raging Blast Review

IGN Entertainment
14 November 2009
  • Conclusion: Visually, this is a near perfect re-creation of the Dragon Ball universe. The cel-shaded characters are sharp and detailed, looking almost identical to their anime counterparts. The environments could have been done better, though.
  • Read full review
Overall 6
6.0

Dragon Ball Z, Raging Blast

micromania.fr
9 April 2010
  • Excerpt: Qu’elle est loin l’époque où les fans devaient se tourner vers l’import pour avoir leur dose virtuelle de Dragon Ball. En une décennie, on est passé du manque à l’overdose, comme vient le prouver cette nouvelle édition. La valse des Dragon Ball continue.
  • Pros: - système de combat, - complet, - mise en scène dynamique
  • Cons: - du réchauffé, - la caméra honteuse, - les approximations
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Overall 7
7.2

Dragon Ball Raging Blast (Xbox 360)

Gamesurf
1 February 2010
  • Conclusion: Dragon Ball Raging Blast piace, diverte, a tratti stupisce, ma non convince ancora appieno. La realizzazione grafica è oramai ad un passo dall'anime vero e proprio, ma risente di un sistema di telecamere che, pur di tenere l'avversario sempre al centro dell'inquadratura, sacrificano la visibilità...
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