Reviews and Problems with Double Fine Happy Action Theater
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Double Fine Happy Action Theater
2 September 2013
Summary: Double Fine did a terrific job with Sesame Street: Once Upon a Monster -- so much so, that I couldn't help but be jealous that kids were getting such well-designed Kinect games. For all of the millions of people who own the device, and given the technology powering it, the overall software quality...
Excerpt: When we first saw the Kinect in action at an E3 event a few years back - we correctly labeled it the next big thing. This was the growth, progression, and direction the industry needs to go. It leap frogs motion controllers, and provides for all new experiences. Why am I bringing up the past?
Excerpt: Double Fine is at it again, bringing another kid-friendly Kinect title to the younger generation of gamers. Happy Action Theater makes a playground out of your living room for up to six players, letting them melt like the Terminator in hot lava or join a dance party with some of Double Fine’s...
Pros: The variety in activities, Director mode, How much your kids will love it
Cons: It’s short, When sections of your head are missing, Some cut-and-paste activities
Conclusion: Doesn't get much easier than that. Conclusion: Again, this is another great game from Double Fine that is extremely family friendly, easy and fun. I give it four stars instead of five because of the limited time that an adult might put in. At 800ms it is great.
Hodgepodge of physical Kinect games makes families giggle.
Common Sense Media
24 May 2012
Summary: Parents need to know that Happy Action Theater is a collection of simple activities for Xbox 360 Kinect designed with intent to appeal to all ages. It has some mild fantasy violence that involves players tossing fireballs at each other and destroying helicopters and planes, but it is mild and far...
Conclusion: Happy Action Theater is more of a gadget or a tech demo than a game. But it’s a great example of what the Kinect can do. It’s obvious that the technology is a long way from being perfect or even serviceable in a “hardcore” game but it’s fun.
Summary: It is getting to a point where I am beginning to wonder if Double Fine can do any “wrong”. Let me be honest, I am not one of those “original loyalists” back from the days of the point and click adventures; I am also not a huge fan of Psychonauts (though I did find it moderately entertaining).
Excerpt: It’s funny how I use an older quote like this to talk about a new game like Double Fine Happy Action Theater , but, hey, it’s true. A lot of these developers have gone off the deep end creating Kinect experiences, to the point that they’re less about fun and more about the precision of things — the...