Summary: I was a pretty big fan of the original Doodle Jump . It was simple, it was cheap, and I enjoyed competing against my wife for the highest score. It was one of the first iOS games I played, and it suited the platform perfectly. But that was back in 2009, and I got it for under a buck. Now, you have the option to get basically the same game, with forced Kinect-only controls, for five bucks. It's just as unappealing in practice as it sounds on paper.
Excerpt: There are quite a few serious games out there that require a lot of work and dedication for you to achieve the goals set out for you. Doodle Jump For Kinect is not one of those games. It doesn’t pretend to be anything that it isn’t, but what it is is a great platformer that’s a whole lot of fun for the family and a great addition to any collection of party games.
Excerpt: D3 Publisher has just released Doodle Jump for Kinect onto Xbox 360 and you don't have to like the original to enjoy this new title. Fans will notice that the levels are now broken up to work easier with the Xbox 360's Kinect features and takes the game to a whole new level. Actually, Doodle Jump makes more sense on the Kinect than any other platform.
Excerpt: After Fruit Ninja Kinect did so well I knew it was only a matter of time before more apps would be released on the Xbox 360 (Kinect). The most recent app port to enter the Family Friendly Gaming Nation is Doodle Jump for Kinect. Are you one of the one hundred million who downloaded Doodle Jump?
Excerpt: The move from mobile favorite to Kinect controls worked out well enough for Fruit Ninja , but Doodle Jump isn’t quite as successful in its leap to console. Doodle Jump for Kinect reimagines the endless jumping game as a series of start-to-finish levels, each of which has your always-bopping cartoon character scaling floating platforms until you reach the goal.
Pros: + Great cartoonish look; Kinect controls are solid.