Summary: It's hard to believe someone comes up with these kind of "plots" and people in charge approve... The main game itself failed miserably, but the DLC took it to another level. I almost feel bad for the effort that's been put into the game, and the DLC... Even the combat system felt clumsy and dull compared to Dante's...
Summary: In an ironic sort of way, dante appeared to play like a frenzied button mashing centric character, but was at his strongest when you used his various abilities to perform setup combos that looked amazing when you pulled them off. conversely, vergil's style at first appears methodical, even downright hard to make use of, but once you unlock all his abilities you'll find out that, thanks to his ability to cancel out of EVERY move, he actually plays at his finest when...
Summary: This was somewhat underwhelming, as I might have expected too much. Vergil does have some sweet moves, but it feels like a lot more could have been done. Level designs were not even close to the base game.
Summary: A very nice in-depth look into one of the leading characters of DmC. This DLC pack was full of excellent story-telling and gameplay, while giving a deeper look into Vergil's descent into insanity. This DLC pack even further leaves DmC wide open for a riveting sequel.
Summary: The topic word for this piece of DLC is lazy. The level designs were lazy, and not much thought was put in to them. They were a hassle to play on. The concept was: small, non-innovative maps, where wave after wave of boring enemies appeared. What a drag this was. I did not enjoy my first play through of this DLC. Vergil's move set was really boring, and far from fleshed out. I missed my double jump, and Dante's move set the entire play through.
Summary: This review contains spoilers, click expand to view. While this was a nice time passer and a nice challenge. Bloody Palace breaks the game's loot and money concept, giving you practically 2000-5000 red orbs at the end of every time you play this (Even more if you're really good at this game), and then carry it over to your main game. You can even quit this mode mid-game, and still keep all the red orbs and unlock slots you earned from this.
Summary: This is an amazing expansion pack. First off, Vergil plays very differently than Dante. Whereas Dante is a furious button pressing frenzy, Vergil's strikes are more deliberate and you feel like your in a more zen-like state. All this is achieved while STILL bringing the awesome, over the top style. It's a good few hours of gameplay and well worth the cash.