Summary: It's hard to believe someone comes up with these kind of "plots" and people in charge approve... The main game itself failed miserably, but the DLC took it to another level. I almost feel bad for the effort that's been put into the game, and the DLC...
Summary: In an ironic sort of way, dante appeared to play like a frenzied button mashing centric character, but was at his strongest when you used his various abilities to perform setup combos that looked amazing when you pulled them off.
Summary: This was somewhat underwhelming, as I might have expected too much. Vergil does have some sweet moves, but it feels like a lot more could have been done. Level designs were not even close to the base game. Could have and should have been better
Summary: A very nice in-depth look into one of the leading characters of DmC. This DLC pack was full of excellent story-telling and gameplay, while giving a deeper look into Vergil's descent into insanity. This DLC pack even further leaves DmC wide open for a riveting sequel.
Summary: The topic word for this piece of DLC is lazy. The level designs were lazy, and not much thought was put in to them. They were a hassle to play on. The concept was: small, non-innovative maps, where wave after wave of boring enemies appeared. What a drag this was.
Summary: This review contains spoilers, click expand to view. While this was a nice time passer and a nice challenge. Bloody Palace breaks the game's loot and money concept, giving you practically 2000-5000 red orbs at the end of every time you play this (Even more if you're really good at this game), and...
Summary: This is an amazing expansion pack. First off, Vergil plays very differently than Dante. Whereas Dante is a furious button pressing frenzy, Vergil's strikes are more deliberate and you feel like your in a more zen-like state. All this is achieved while STILL bringing the awesome, over the top style.