Excerpt: Ninja Theory haters, I bring you bad news. As prejudiced as you all were, as determined as you all were to ignore the visual quality of the trailers leading up to its release, and as contemptuous as you all were of people who actually liked what they saw, it may come as a surprise for you to know...
Summary: Ninja Theory's ( , Heavenly Sword) reboot of Capcom's Devil May Cry series was met with cynicism and downright vitriol from longtime series fans from the moment it was first revealed. It looked too different. Dante was a punk instead of a cool badass.
Excerpt: Boy, do the folks at Ninja Theory have some serious cojones. In DmC’s first hour, there’s a moment of such breathtaking audacity that I didn’t know whether to laugh or gasp. The question is whether the developer has earned it. Initially, I figured it had.
Excerpt: One of the most controversial parts of Ninja Theory’s awesome DmC: Devil May Cry was the recasting of Dante as a dark-haired hipster fighting a modern battle in Limbo. For better and worse, Vergil’s Downfall takes a step back from the recent reboot, feeling more like a throwback to previous Devil...
Pros: + Vergil’s as fun to play as Dante, with a very nuanced suite of attacks., + Tougher battles will test your mettle; lengthy campaign for $9.
Cons: - Critical encounters don’t pay off; levels suffer from recycling and lack of variety., ? Will Kat get a DLC quest next? We’d play it!
Conclusion: DmC: Devil May Cry is a Western reboot of the fan-cherished action game series, and while not perfect, it is a respectably and solidly created game, contrary to what some outspoken fans would lead you to believe
Pros: Well-designed satisfying combat, Stylish graphics, A fresh take on the story with a great ending
Cons: Story is inconsistent in plot and dialogue quality, Higher difficulty levels and platforming segments aren’t as well thought out, Some frame rate and audio issues