Excerpt: Many Dishonored fans will undoubtedly be disappointed that the game's first DLC does not provide any new adventures for Corvo or give players the chance to further explore the fascinating Dunwall and the world it inhabits. In fact, in spite of its name the DLC isn't even set in Dunwall, with each of its ten levels occupying the surreal Void instead.
Excerpt: In Dishonored, you played as Corvo, falsely accused of killing the Empress and forced to go underground to avenge the conspiracy that led to her assassination. But what about the other guy? The assassin who really did kill the Empress? That question is answered (partially) in The Knife of Dunwall, in which you play as the master assassin Daud and experience his side of the story in the aftermath of the assassination.
Excerpt: The Knife of Dunwall places you in the silent shroud of master assassin Daud, who played a crucial role in the events of Dishonored . Tasked with assassinations and uncovering information about the mysterious Delilah, Daud is bolstered by his fellow shadowy assassins. Unlike Corvo, Daud may not seem a sympathetic character, but the script and gravel-voiced Michael Madsen lend him a troubled humanity. Plus, what’s wrong with sometimes playing as the villain?
(Xbox 360 Review) Dishonored: The Knife of Dunwall
The Entertainment Depot
30 April 2013
Summary: As a worthy companion story to Dishonored , The Knife of Dunwall is a terrific example of high-quality DLC that intelligently improves upon the core material while retaining what made it great in the first place. By shifting the viewpoint from the set-upon Corvo to the less-than-virtuous Daud, the game is able to take a few entertaining liberties with your skillset and storyline in a way that still somehow manages to make sense.
Excerpt: Dishonored made its mark being original , but with downloadable content, originality is harder to pull off: developers often don’t have the resources to build the number of new features you’d see in a full-fledged release. This story-based add-on proves Arkane’s mastery, continuing Dishonored ’s stellar narrative while subtly improving combat. Knife ’s three-chapter story centers around Daud, one of Corvo’s targets in the full game.
Pros: + Meaty three-stage adventure with improved stealth-violence balance., + Tells a quality-over-quantity story that isn’t too cliffhanger-y.
Cons: - Missions aren’t quite as imaginative as Dishonored’s best; powers aren’t as punchy., ? There’s always time for whiskey and cigars, isn’t there?
Excerpt: Since then I have pounced on any game that I hoped could help me scratch that itch to sneak around on secret missions. I’ve played several of the Metal Gear Solids, the third Thief game, and all three Deus Ex games. All of them were fun, but none of them were as good as the original. Bethesda’s Dishonored comes the closest of any of them to re-create the heady, irresistable thrill of sneaking carefully through dangerous environments.
Conclusion: Dishonored: The Knife of Dunwall is a well-put-together downloadable add-on that doesn't make drastic changes to the game, but it does give a fresh spin on what was already a robust set of mechanics. The best part of Dishonored , for me, came in both exploring the open-ended levels and finding new ways to get past obstacles, and Arkane has done well to add more tools of the trade to make this more fun.