Reviews and Problems with Dishonored: The Brigmore Witches
Showing 1-10 of 17
Dishonored: The Brigmore Witches
The Gamers Temple
4 October 2014
Excerpt: The Dishonored saga comes full circle to a close with the The Brigmore Witches DLC. While this is the second part of the story that began in The Knife of Dunwall DLC, there's nothing preventing you from playing The Brigmore Witches without previously purchasing The Knife of Dunwall. However, all of your charms and power upgrades carry over from the previous DLC, so you'll certainly be making things more challenging for yourself if you decide to begin with the end.
(Xbox 360 Review) Dishonored: The Brigmore Witches
The Entertainment Depot
29 August 2013
Summary: One of the most interesting characters from one of the most interesting games finally and appropriately gets his due in The Brigmore Witches , as the curtain is pulled back on Daud, Dishonored ‘s most famous assassin. While it would have been quite easy for Arkane to simply reskin Corvo and toss him into the plague-filled streets of Dunwall, they’ve gone the extra mile to infuse him with enough personality and skill to differentiate him from his predecessor while...
Summary: If The Knife of Dunwall downloadable content allowed us to step into the shoes of Daud, the assassin responsible for making Corvo's life such a mess in Dishonored proper, then The Brigmore Witches allows us to slip into his soul. There are witches here, yes, but this new chapter is just as much about a conflicted killer's path toward possible redemption.
Pros: New abilities provide variety over Corvo's campaign, Memorable new settings, Substantially better characterization for Daud, The witches are actually scary
Excerpt: Combat gets a boost in this latest addition to the core Dishonored experience, which follows reformed assassin Daud further in his search for the leader of the witchy clan. The Brigmore Witches lets you taste welcome new wrinkles in battle, like the “Pull” ability (think Star Wars’ Force Pull), which lacks the flash of summoning a fellow assassin out of thin air but will become a frequently-used part of our repertoire nonetheless, and new “Corrupted” Charms, which allow...
Pros: +Cursed Charms and the Pull ability are interesting additions that would’ve been great to see in previous chapters., + Some of the most intriguing characters we’ve encountered yet.
Conclusion: The Brigmore Witches doesn’t break much new ground, but the stealth-or-slaughter gameplay is as compelling as ever, as is exploring each new playground. Daud also grows into his role, with a clearer sense of purpose and momentum that helps drive the story forward. While the final confrontation with Corvo is a little disappointing, Delilah’s story is excellent and adds another facet to Dishonored’s original tale.
Pros: Delilah's story, Sweet ability set, Choice and consequence
Cons: Familiar mission design, Corvo's actions are irrelevant
Persona 4 Arena proves that role-playing games and arcade fighters can mix (review)
17 August 2012
Conclusion: Persona 4 Arena is staggeringly beautiful and provides just enough fan service for the RPG players while ramping up the challenge for the fighting game guys. It certainly doesn’t skimp on story, but more inexperienced players might be overwhelmed by how deep, and convoluted, the plotline is. Despite a few minor setbacks, Persona 4 Arena managed to pull off turning an RPG into a fighting game with lots of flair and substance.
Pros: Accessibility Arc System Works (the developer that designed Persona 4 Arena’s combat) has a bad habit of making brutally difficult games. The company specializes in intricate fighting styles, a trend that started with Guilty Gear on the original PlayStation. Sure, these games are exceptionally beautiful, but they are rarely accessible to average players. When I first picked up Arena, I worried that the complexity would completely alienate RPG fans, or worse, that the ...
Cons: The story Arena’s plot isn’t horrible, and it is certainly the most interactive fighting game narrative I’ve ever experienced. But if you never played Persona 4, you probably won’t get much out of it. Persona 4 laid the groundwork for the mysterious TV world where demonic shadows emerged from people unlucky enough to get stuck inside. If a person denies that the shadow isn’t really their true self, they’ll die once the human world gets foggy. This is a super-reductiv...
Conclusion: You’re aware that the end is near for the entirety of this episode, and there’s no real incentive for hunting down extras beyond personal validation. Daud is perhaps a little overpowered for how few enemies the levels contain too, and although there are a few neat twists on the established formula – the new ‘corrupted’ bone charms, for instance, come with buffs that are countered with penalties – there’s no time to flesh them out or get particularly excited about finding...