Reviews and Problems with Defense Grid: The Awakening
Showing 1-10 of 16
18 July 2013
Summary: The graphics, music and sound effects are high quality. I was able to get through the Awakening capaign fairly easily, but got mopped up on Boderlands. I couldn't complete a single level. There is no difficulty switch and it feels the game is geared towards only a couple possible solutions.
Summary: Well done tower defense game. I felt that it would have been better if the enemies actually fired back at you and you had to repair units, etc., something that even some of the free online tower defense games do. However, still a great game and some of the later levels are extremely hard.
Summary: For it's value, this is completely worth it. The game has a lot of replayability then if you add the few dlc, this will give you a lot of hours to play. I have almost 100 hours of play and pay around 15$ for the game and some of the dlc. This is worth it.
Summary: If you enjoy the whole concept of "turret defense," this game is a must have. It is by far the best single player game of its type, and is addicting. Once you successfully protect your core on one map, you'll want to keep going and going.
Summary: Truly one of the best strategy games on the 360, and one of the few that have stood the test of time. Though I have finished all the levels many times, I still come back to try new things and test new strategies.
Summary: I'm a big fan of Tower Defense games. That being said, Defense Grid: TA is one of the best I've ever played. It's simple yet clever design allows the player infinite possibilities for strategies. The enemies come in several distinct variations and the level designs vary in sizes and terrain.
Summary: Good game but it does nothing to distinguish itself from the numerous other tower defense games out there. It can keep you busy and it's not a horrible game by any means. But there are better tower defense games out there.
Summary: Fantastic game! By the looks of it, I never thought I'd find myself playing this kind of game, but it sort of has the "plants vs zombies" feel to it. The point is to stop the enemy form getting to the end, and as you progress you get a variety of better weapons and upgrades to do it with.