Reviews and Problems with Defense Grid: The Awakening
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Defense Grid: The Awakening Review
22 December 2009
Summary: I started playing " Defense Grid: The Awakening " by not being a fan of the tower defence genre but it did not take long to realise that the game proved a nice surprise and captured my interest simply from playing the lengthy trial.
Excerpt: There's something uniquely addictive about tower defense games, which is the only real problem I have with Defense Grid . I meant to get things done this week, but instead, I've been wiping out entire armies of aliens. The plot's appropriately paper-thin. A thousand years ago or so, an alien race invaded the planet and were driven off in a cataclysmic war.
Summary: Tower defense fans, this is as good as it gets. Buy this game without question. Anyone who doesn’t know what a tower defense game is, this is the best chance you’ll ever have to find out!
Pros: -Best graphics out of the entire tower defense genre., -Perfect atmosphere., -Very good voice acting., -Even if only very basic, the story is as good as it gets for the genre., -Extra level challenges extend the replay quite a bit.
Summary: This exceptionally balanced tower defense game will keep you coming back to fight off the alien invasion for just one more wave.
Pros: Great sense of balance between your powerful towers and the massive alien onslaught, Ability to jump back to previous checkpoints minimizes frustration of trial and error, Story, music, and voice acting give the action weight, Visuals make your towers' formidable attacks fun to watch, Medals and unlockable challenge modes provide plenty of replay value
Cons: Trial and error can still be frustrating, No multiplayer modes
Excerpt: A few months ago, a fantastic little tower defense was released on Steam called Defense Grid: The Awakening by a somewhat unknown developer named Hidden Path. Anyone who played it likely noticed how much it seemed like it wanted to be on the Xbox Live Marketplace, from the generally easy-to-learn control setup to the fact that green A buttons and red B buttons were situated strategically around certain elements of the HUD.
Excerpt: The Defense Grid allows the player to create defensive structures called towers that come in several types. You’ll start off with the basic, cost effective gun turrets and area-of-effect flamethrower towers. Different types of towers become available as you progress through the game’s 20 distinct levels, and are usually necessary for successfully fending off alien hordes.
Excerpt: There’s something special about the way that Tower Defense games innocently draw you in and the next thing you know it’s 2 o’ clock in the morning and you are still fighting the invading swarms of aliens. Defense Grid: The Awakening doesn’t deviate from this general rule of thumb and promises to keep you entertained with the hours of gameplay it offers.
Excerpt: Defense Grid is a tower defense game, and at its core it’s about what you’d expect for a game in the genre. You have a resource to protect, an invader that wants to take the resource, a few paths that the invaders can use to get to the resource, and defensive towers that you can build to stop them. Defense Grid doesn’t mess with this formula, which is a good thing because the reason you see so many tower defense games these days is that it’s a fun formula.
Conclusion: Defense Grid: The Awakening is a welcomed addition to the Xbox Live Arcade lineup. Being one of the only solid and enjoyable tower defense titles in the Marketplace, it’s definitely worth the 800 MS points ($10) to experience and engaging and tactile single-player title. Though multiplayer would of added additional value to the overall experience, the shear amount of content put into the single-player experience is enough to entice anyone looking for a good strategy...