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Def Jam: Icon
6.2 out of 10

Def Jam: Icon

Take on the biggest and baddest rappers in the world in Def Jam: Read more

Great Deal: $37.95

Reviews and Problems with Def Jam: Icon

Showing 1-10 of 43
Overall 8
8.0

Def Jam Icon

GamesRadar
24 June 2012
  • Pros: Improved analog controls, Music incorporated nicely, Gleefully violent
  • Cons: Needs more venues, Fighting's a little repetitive, Story mode hasn't really improved
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Overall 7
7.0

Def Jam: Icon Xbox 360 Review

Console Obsession
30 May 2010
  • Excerpt: Let’s face it, EA are hardly the most creative bunch, which is exactly why Def Jam: Icon comes as such a surprise. What we have here is one of the most refreshing fighting games in years, courtesy of the brilliant Fight Night team: EA Chicago.
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Overall 8
7.5

Warlords Review

IGN Entertainment
11 March 2010
  • Conclusion: As with other Atari-to-XBLA conversions, Warlords features two modes of play: Normal and Throttle Monkey. In a Normal game, the difficulty level starts low and builds up over time. Each round of play raises the bar a little higher and pushes the players a little harder.
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Overall 8
7.5

Warlords Review

IGN Entertainment
11 March 2010
  • Conclusion: As with other Atari-to-XBLA conversions, Warlords features two modes of play: Normal and Throttle Monkey. In a Normal game, the difficulty level starts low and builds up over time. Each round of play raises the bar a little higher and pushes the players a little harder.
  • Read full review
Overall 7
7.2
Gameplay 8
8.0
Graphics 8
7.7
Sound 9
8.8
Lifespan 6
5.8

Guitar Hero: Aerosmith Review

IGN Entertainment
11 March 2010
  • Conclusion: I enjoyed GH: Aerosmith , even as a casual fan of the Boston-based group, but the game isn’t one that I’ll likely spend much more time playing beyond completing a career or two, then trying some at a harder difficulty in an effort to buy some of the other cool content in the Vault.
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Overall 7
7.2
Gameplay 8
8.0
Graphics 8
7.7
Sound 9
8.8
Lifespan 6
5.8

Guitar Hero: Aerosmith Review

IGN Entertainment
11 March 2010
  • Conclusion: I enjoyed GH: Aerosmith , even as a casual fan of the Boston-based group, but the game isn’t one that I’ll likely spend much more time playing beyond completing a career or two, then trying some at a harder difficulty in an effort to buy some of the other cool content in the Vault.
  • Read full review
Overall 7
6.8

Guitar Hero: Aerosmith Review

Strategy Gaming Online
30 June 2008
  • Excerpt: on NPD's top ten list of the highest-selling video games since they started tracking them. Across all platforms it was released on, it's sold over eight million copies - that's more than
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Overall 8
7.6
Playability 7
7.0

Turning Point: Fall of Liberty Review

Xbox 360 achievements
9 March 2008
  • Conclusion: The idea was excellent on paper: a WWII game that breaks the mold of all its predecessors, paving a way for “What If?” games in the future… Too bad the actual product lacked the excellence first imagined. Turning Point could have been an amazing game.
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Overall 8
8.0
Gameplay 8
7.5
Graphics 9
8.5
Sound 9
8.5
Lifespan 8
7.8

Def Jam: Icon Review

IGN Entertainment
9 February 2008
  • Conclusion: It’s easy to forget that there’s a fighting game somewhere under the crates of music and thick attitude of Def Jam Icon . For a straight-up fighter, Def Jam Icon is mediocre. It was easier for EA Chicago’s Fight Night crew to get boxing right, as it’s much more constraining than street brawls where...
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Overall 8
8.3
Playability 7
7.0

Def Jam: Icon Review

Xbox 360 achievements
4 August 2007
  • Conclusion: If you consider yourself a fan of rap music, you're almost guaranteed to have a good time using your favorite artists to beat the snot out of your least favorites. Even if you're not a fan of the music, there's still a lot of fun to be had here due to a solid, albeit somewhat flawed fighting system.
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