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Def-jam-icon-50260.421855
6.6 out of 10

Def Jam: Icon

Take on the biggest and baddest rappers in the world in Def Jam: Read more

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Reviews and Problems with Def Jam: Icon

Showing 1-10 of 69
Overall 8
8.0

Def Jam Icon

GamesRadar
24 June 2012
  • Pros: Improved analog controls, Music incorporated nicely, Gleefully violent
  • Cons: Needs more venues, Fighting's a little repetitive, Story mode hasn't really improved
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Overall 7
7.0

Def Jam: Icon Xbox 360 Review

Console Obsession
30 May 2010
  • Excerpt: Let’s face it, EA are hardly the most creative bunch, which is exactly why Def Jam: Icon comes as such a surprise. What we have here is one of the most refreshing fighting games in years, courtesy of the brilliant Fight Night team: EA Chicago. Notice that there wasn’t a mention of wrestling in the above paragraph?
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Overall 8
7.5

Warlords Review

IGN Entertainment
11 March 2010
  • Conclusion: As with other Atari-to-XBLA conversions, Warlords features two modes of play: Normal and Throttle Monkey. In a Normal game, the difficulty level starts low and builds up over time. Each round of play raises the bar a little higher and pushes the players a little harder. In Throttle Monkey games, though, players start right out of the gate with the speed and difficulty settings cranked up to the max.
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Overall 5
5.3
Gameplay 5
5.1
Graphics 6
5.6
Sound 5
5.0
Lifespan 6
5.5

Turning Point: Fall of Liberty Review

IGN Entertainment
11 March 2010
  • Conclusion: As for game’s challenge, Turning Point provides four difficulty levels: Easy, Normal, Hard and Insane. Even at Normal, you’ll probably find yourself dying a number of times, and the checkpoint system might cause you to have to replay a sizable section over—and perhaps over and over and over—again. Those looking to the multiplayer portion to get their money’s worth will be let down also, because the gameplay modes are limited to Deathmatch and Team Deathmatch.
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Overall 7
7.2
Gameplay 8
8.0
Graphics 8
7.7
Sound 9
8.8
Lifespan 6
5.8

Guitar Hero: Aerosmith Review

IGN Entertainment
11 March 2010
  • Conclusion: I enjoyed GH: Aerosmith , even as a casual fan of the Boston-based group, but the game isn’t one that I’ll likely spend much more time playing beyond completing a career or two, then trying some at a harder difficulty in an effort to buy some of the other cool content in the Vault. That’s not to say that you won’t keep it in your Xbox 360 a lot longer…or maybe you’ll be the “other” kind who doesn’t buy the game at all—even if you’re into other music games.
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Overall 3
3.0

Guitar Hero: Aerosmith review (X360)

HonestGamers
14 August 2008
  • Excerpt: Aerosmith fans will be left disappointed by a sparse and omission-filled track list, and
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Overall 7
6.8

Guitar Hero: Aerosmith Review

Strategy Gaming Online
30 June 2008
  • Excerpt: on NPD's top ten list of the highest-selling video games since they started tracking them. Across all platforms it was released on, it's sold over eight million copies - that's more than
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Overall 4
4.0

Def Jam: Icon

True achievements
26 May 2008
  • Conclusion: All I can tell you is that practice makes perfect. **FINAL THOUGHTS** I had originally rated this 1 star but after thinking it over, I bumped it up to 2. Not a big jump but again this was a downgrade of "Vendetta" and "Fight for NY". I can honestly say that my "bogus" review iniatially was out of frustration and I want to crack the disc in 2. But I guess patience is a virtue...
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Overall 7
7.0

Test Def Jam Icon

Generation NT
25 May 2008
  • Pros: Le style graphique, Les décors interactifs, La modélisation des personnages, Pouvoir coller une raclée à Sean Paul.
  • Cons: Trop répétitif, Les combats moins rapides et moins nerveux, La possibilité de mixer les musiques pas assez poussée, Pourquoi ne pas avoir ajouté M. Pokora aux personnages ', Les temps de chargement trop longs
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Turning Point: Fall of Liberty Review

VideoGamer.com
18 May 2008
  • Excerpt: Take a hugely successful genre (FPS in this case), use a well established and advanced game engine (Unreal Engine 3), throw in a storyline with a twist to make it different to the norm (a world where the Germans invaded America during World War II) and you'd expect good results. Sadly Codemasters' alternate history WWII FPS Turning Point from developer Spark Unlimited falls a long way short of its potential and finds itself languishing near the bottom of the currently...
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