Summary: Death By Cube is a strategic twin-stick shooter in which players attempt to defeat cube-shaped enemy robots. Take on missions in single-player mode or enjoy heated battles in online and offline multiplayer modes.
Conclusion: The music is perhaps one of the good things about this title. It's an original score that mixes electronic and.. I'm not entirely sure. We'll just go with electronic. It's nice, that's all that matters. I realize this review is short, but it's a rather uninteresting and short game. All and all, I wouldn't say it's worth what it costs.
Summary: Story/Modes: Mediocre Graphics: Below Average Sounds: Mediocre Controls/Gameplay: Below Average Replayability: Poor Balance: Poor Originality: Bad Addictiveness: Mediocre Appeal Factor: Bad Miscellaneous: Mediocre Final Score: Below Average Game! Death by Cube hopes to capitalize on the success of other twin stick shooters such as Geometry Wars by introducing a robot protagonist, killer cubes that bleed, and a multiplayer mode.
Excerpt: You are a robot. One day in the distant future, you awaken from a lengthy robotic slumber to discover that nothing remains as it once was. Your precious black and white world is now overrun by menacing cubes that would just as soon ram you to death as shake your hand. In this hostile environment, a bullet is as good as a hug and a savage death is the order of the day.
Excerpt: Surrounded by hundreds of deadly cubes, an amnesiac robot spins wildly, piercing his six-sided foes with a spread of lasers. Pools of red oil are spouting from the cubes and collecting at the feet of our confused hero. He doesn’t know how any of this came to be, but trusts that by eliminating each area of its cube shaped inhabitants, he can recapture his memory and perhaps save something that’s worth fighting for.
Excerpt: Critics tend to look kindly on films or books that challenge their audiences. Challenge in a game is a thornier issue. The debate over the “right” level of difficulty in the medium stirs up pride, indignation, and even generational warfare—raise the topic with a child of the ’80s, and watch a self-respecting twentysomething proclaim that kids today have it too easy. The frenzied action of Death By Cube is a bold statement on the merits of extreme difficulty.
Conclusion: The upgrades to your little gun bot change his overall profile. There’s the standard guy with balanced abilities who you start the game with, but then you can unlock other types, each with his own unique paintjob. There’s the all-pink bot that shoots his weapons in a radial burst, the black and yellow guy who has an amped up dash ability (not only does he dash over greater distances, but enemies remain paralyzed longer), the extreme shooter who has a bigger weapon blast...
Summary: Square Enix isn't exactly a publisher that's known for "space shoot ‘em up" games. Yet, some unlikely games make a compelling argument for considering a new shooter bearing the Square Enix brand; however, if you did that, you might end up buying Death by Cube and that would be a big mistake.
Pros: Offers new twists on classic Robotron formula, No shortage of mayhem and energy, Such a cute little robot!
Cons: Feels like a grind, Strategy fails and spamming rules, What's with all the blood?