Excerpt: The original Dead Space ended with a frightening visit from Isaac’s dead girlfriend and the beginning of Dead Space 2 keeps that intensity right from the outset. To begin the game, Isaac Clarke is helplessly strapped in a strait-jacket, while a horde of necromorphs close in on him.
Review: Dead Space 2: Severed (Microsoft Xbox 360)
23 March 2011
Summary: : Dead Space 2: Severed is an adequate expansion pack that combines the great gameplay of the core game with an appearance from two characters fans will be happy to see, but for more casual fans, it’s likely to seem a bit overpriced and underwhelming. The story brings back Gabe and Lexine from Dead Space: Extraction , which is nice for fans of the characters, but if you don’t know who they are the game gives you no help and the ending is ultimately satisfying as an...
Excerpt: Take Dead Space 2 , subtract the hallucinations, the Zero-G segments, the puzzles, the element of discovery, the fresh (if languished) environments, and Isaac Clarke himself. What’s left? Dead Space 2 ‘s first single-player DLC Severed stays focused on the implication of its title, perhaps to the detriment of the overall package.
Excerpt: To get loot in Assassin's Creed , you gently pat the pockets of the dude whose throat you just sliced. In Bioshock , you open a corpse in much the same perfunctory way you'd open one of the game's crates or desk drawers. But in Dead Space 2 , you stomp something to get the medkit, credits, or ammo out of it. You stomp it with a screenshaking ferocity, a fleshy splurching sound effect, a manly grunt, and a spray of blood and often profanity.
Excerpt: Despite it's streamlined scares and action-heavy focus, Severed is an enjoyable, if familiar trip back to the Sprawl
Pros: Dead Space 2's taut gameplay remains wonderfully intact and it's an interesting switch to take on the role of a heavier-duty solider; occasional deviations and "aftermath" changes within recycled levels make for fun twists.
Conclusion: Severed delivers more Dead Space combat, pure and simple, and that is no bad thing. This return to the Sprawl offers up a quick fix of action that maintains a high level of intensity and doesn't overstay its welcome. At $7, this desperate journey, which most players will complete in well under two hours, is a bit overpriced, and the story raises questions without offering any answers.
Pros: Maintains a gripping intensity for its brief duration, Return of twitcher necromorphs is welcome, Characteristically excellent visuals and sound.
Cons: Unsatisfying story, Uses mostly recycled locations, A bit overpriced at $7.
Excerpt: Having experienced Isaac Clarke’s horror-soaked escape from the Sprawl in Dead Space 2, it’s nice to take an alternate path with different characters trapped in the same Necromorph-fueled madness. In Severed, your game time is spent in an equally desperate flight — that of Sprawl security officer Gabe Weller as he frantically hunts for his pregnant wife, stranded at the base’s hospital during the deadly outbreak.
Pros: + More of the creepy, monster-slaying action of the main game in a bite-sized chunk., + Interesting side-story for those deep into the mythos of the Dead Space universe.
Cons: - Offers no new gameplay or environments; it’s rather short., ? Who’s leaving all this Peng lying around? Litterbug!
Excerpt: The problem with writing about Dead Space 2 is that nothing really sticks out enough for me to focus on. I’ll get my fanboyish dribbling out of the way early; the first Dead Space was a masterclass in ambient horror. The creaking and groaning that surrounded you at almost all times was probably only the suffering spacecraft you travelled within, but it could be something else.