Excerpt: To say that the combat in Darksiders is much like that of God of War and its dungeon design is a near-facsimile of modern Legend of Zelda games would be a fairly accurate description, but there is much more to this game than only simple analogies. Although very little is truly original about Darksiders, the final product carves out its own unique identity by successfully combining, and in many cases refining, the elements of all the works from which it borrows, and the...
Conclusion: Darksiders is a game that has a lot of appealing qualities, but with all the talk of it taking inspiration from so many great games and implementing their mechanics effectively, it was genuinely dissatisfying to play through. It can be a fun game at times, but those moments are rare and squashed between large periods of frustration and tedium.
Conclusion: Darksiders isn't perfect. Like some of its inspirations, Darksiders isn't so strong with the platforming. I had many moments of frustration because I felt very confident that War shouldn't have missed a jump, jumped too late, or should have grabbed a ledge. In fact, there were times where I swear War didn't jump at all, and just ran straight into a pit of death.
Excerpt: Well, Holiday 2009 is over and done with, and we can get back to playing all the games that we didn’t have time to fully explore last fall, right? Well…. it turns out you shouldn’t be so hasty. 2010 has a lot of potentially high quality games coming along, and things are starting off with a bang. Today we’ll be taking a look at Darksiders , a game notable for the art design by popular comic-book artist Joe Madureira and being the first major release by Vigil Games.
Excerpt: A few weeks ago, I had the distinct pleasure of finishing and reviewing the best role playing game I'd played in years – PS3's Demon's Souls. As the credits rolled, I thought it would be months, maybe even years, before I played another game of the same caliber. Imagine my surprise when, in just a matter of weeks, another game came down the pike that raised the bar for action/adventure titles in the same way Demon's Souls obliterated conventions for the (arguably)...
Conclusion: Graphics 9/10 Very Good Gameplay/Story 10/10 Fantstic story, excellnt Combat system and puzzles Longevity 10/10 Stays fresh by introducing different aspects as you progress Achievements 8/10 Mostly story related with a few that require grinding after completion along with a couple of collectible based Overall 9/10 Comfortably one of the best storylines I've come across and a game full of variation
Excerpt: It's Zelda meets God of War meets Tomb Raider meets Soul Reaver. Darksiders appeared to be another hack 'n' slash clone, developed in an attempt to appeal to the God of War fan base, but it's actually an action adventure game far more diverse, offering combat, platforming, puzzles, exploration and a whole heap of collectable items. While this huge variety makes Darksiders something of a rare breed these days, it does come at a slight cost to the quality of certain areas.