Excerpt: To say that the combat in Darksiders is much like that of God of War and its dungeon design is a near-facsimile of modern Legend of Zelda games would be a fairly accurate description, but there is much more to this game than only simple analogies. Although very little is truly original about Darksiders, the final product carves out its own unique identity by successfully combining, and in many cases refining, the elements of all the works from which it borrows, and the...
Conclusion: Darksiders is a game that has a lot of appealing qualities, but with all the talk of it taking inspiration from so many great games and implementing their mechanics effectively, it was genuinely dissatisfying to play through. It can be a fun game at times, but those moments are rare and squashed between large periods of frustration and tedium.
Excerpt: If you are the type to believe that most games are just shameless copies of other, better games, then it'd be easy to call Darksiders , after a few minutes playing, a copy of God of War . In those minutes, it's easy to see: tough, gruff, stern protagonist kills forces that gods send at him with an arsenal of medieval weapons, melee combos, fantasy spells, and ranged attacks, with most of the focus on high-flying melee combos.
Excerpt: It's Zelda meets God of War meets Tomb Raider meets Soul Reaver. Darksiders appeared to be another hack 'n' slash clone, developed in an attempt to appeal to the God of War fan base, but it's actually an action adventure game far more diverse, offering combat, platforming, puzzles, exploration and a whole heap of collectable items. While this huge variety makes Darksiders something of a rare breed these days, it does come at a slight cost to the quality of certain areas.
Conclusion: Graphics 9/10 Very Good Gameplay/Story 10/10 Fantstic story, excellnt Combat system and puzzles Longevity 10/10 Stays fresh by introducing different aspects as you progress Achievements 8/10 Mostly story related with a few that require grinding after completion along with a couple of collectible based Overall 9/10 Comfortably one of the best storylines I've come across and a game full of variation
Game about Armageddon is well made but very bloody, violent.
Common Sense Media
23 April 2010
Summary: Parents need to know that Darksiders is a decidedly violent, bloody game, and is not intended for kids. Play involves the killing of demons, angels, and humans via extraordinarily violent means that see players employ variety of bladed weapons to carve enemies into bloody bits. There is also some obvious sexuality, thanks to at least one demon boss who appears to bare her gigantic, deformed bosom.
Conclusion: Darksiders isn't perfect. Like some of its inspirations, Darksiders isn't so strong with the platforming. I had many moments of frustration because I felt very confident that War shouldn't have missed a jump, jumped too late, or should have grabbed a ledge. In fact, there were times where I swear War didn't jump at all, and just ran straight into a pit of death.