Conclusion: Darkest of Days is not only a game about time travel, it physically manages to transport the player 10 years into the past by delivering a gameplay experience that might have been acceptable a decade ago, but by today's standards, seriously falls short. Your money would be wiser spent on anything else.
Conclusion: Darkest of Days takes the concept of time travel in an interesting direction, and then proceeds to fumble at every turn. Poor AI and slowdown lead the list of this game's problems, and with so many better shooters out there, this isn't worth the time and frustration.
Excerpt: It’s Like… …I’ve kidnapped my colleague Adam Fleet’s review format. I’m a fan, what can I say. As for Darkest of Days… It’s Like… …an episode of Quantum Leap that keeps freezing up on your TV. You play as Alexander Morris, a soldier fighting in General Custer’s army during the Battle of Little Big Horn. Just as you’re about to bite the arrow, a man from the future whisks you away to…the future.
Summary: Вот это «не взаправду» и губит Darkest of Days. Авторам банально не хватило опыта и мастерства: в режиссуре, постановке и умении завязать морским узлом интригу. Зато, глядя на такие исторические сражения, все отчетливее понимаешь: «Война – это бессмыслица».